20.09 pa
This commit is contained in:
BIN
Game.class
BIN
Game.class
Binary file not shown.
133
Game.java
133
Game.java
@@ -2,6 +2,9 @@ import javafx.scene.shape.Shape;
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import java.util.ArrayList;
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import javafx.scene.layout.Pane;
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import javafx.scene.paint.Color;
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import javafx.scene.control.Label;
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import javafx.scene.shape.Circle;
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import java.util.AbstractList;
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/**
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*
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* Beschreibung
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@@ -22,31 +25,50 @@ public class Game {
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public Pane game_board;
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public Chip current_selection;
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public void start(Pane gameBoard) {
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public Label LTop;
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public Circle[] white_player_chips = new Circle[9];
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public Circle[] black_player_chips = new Circle[9];
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public void start(Pane gameBoard, Label label) {
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game_board = gameBoard;
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LTop = label;
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setLabelText("White Turn");
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}
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public void chip_button_clicked(MuehleButton button) {
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if (game_state == 0) {
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Chip newChip;
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if (currentTurnPlayer == "White") {
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addChip(button.relativeX,button.relativeY,button.absoluteX,button.absoluteY,Color.WHITE);
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newChip = addChip(button.relativeX,button.relativeY,button.absoluteX,button.absoluteY,Color.WHITE);
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white_chips--;
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setChipCount(white_chips,"White");
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}
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else {
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addChip(button.relativeX,button.relativeY,button.absoluteX,button.absoluteY,Color.BLACK);
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newChip = addChip(button.relativeX,button.relativeY,button.absoluteX,button.absoluteY,Color.BLACK);
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black_chips--;
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setChipCount(white_chips,"Black");
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}
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if (checkCombo(newChip)) {
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System.out.println("Comb!");
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} // end of if(newChip);
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game_board.getChildren().remove(button.getShape());
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nextTurn();
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} // end of if
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}
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if(game_state == 1) {
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// second state of game
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setLabelText("Second State");
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}
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}
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public void addChip(int relX, int relY,double absX, double absY, Color color) {
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public Chip addChip(int relX, int relY,double absX, double absY, Color color) {
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Chip chip = new Chip(relX,relY,absX,absY,color,this);
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chips.add(chip);
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addShape(chip.getShape());
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return chip;
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}
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public void addShape(Shape newShape) {
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game_board.getChildren().add(newShape);
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@@ -57,11 +79,108 @@ public class Game {
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}
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public void nextTurn() {
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if (white_chips == 0 && black_chips == 0) {
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game_state = 1;
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}
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if (currentTurnPlayer == "White") {
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setLabelText("Black Turn");
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currentTurnPlayer = "Black";
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}
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else {
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currentTurnPlayer = "White";
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setLabelText("White Turn");
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} // end of if-else
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}
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public void setLabelText(String value) {
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LTop.setText(value);
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}
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public boolean checkCombo(Chip chip) {
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return checkCombo(chip.relativeX, chip.relativeY);
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}
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public boolean checkCombo(int relX, int relY) {
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ArrayList<Chip> hChips = getHorizontalCloseChips(relX,relY);
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ArrayList<Chip> vChips = getHorizontalCloseChips(relX,relY);
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System.out.println(hChips.get(0).relativeX);
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Chip start_chip = getChipByPos(relX,relY);
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if (start_chip.color == hChips.get(0).color && start_chip.color == hChips.get(1).color) {
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return true;
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}
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if (start_chip.color == vChips.get(0).color && start_chip.color == vChips.get(1).color) {
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return true;
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}
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return false;
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}
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public ArrayList<Chip> getHorizontalCloseChips(int relX, int relY) {
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ArrayList<Chip> result = new ArrayList<Chip>();
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if (relX == 0) {
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result.add(getChipByPos(1,relY));
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result.add(getChipByPos(2,relY));
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}
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else if ( relX == 1) {
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result.add(getChipByPos(0,relY));
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result.add(getChipByPos(2,relY));
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}
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else {
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result.add(getChipByPos(0,relY));
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result.add(getChipByPos(1,relY));
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} // end of if-else
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return result;
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}
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public ArrayList<Chip> getVerticalCloseChips(int relX, int relY) {
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ArrayList<Chip> result = new ArrayList<Chip>();
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if (relY == 0) {
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result.add(getChipByPos(relX,1));
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result.add(getChipByPos(relX,2));
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}
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else if ( relY == 1) {
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result.add(getChipByPos(relX,0));
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result.add(getChipByPos(relX,2));
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}
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else {
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result.add(getChipByPos(relX,0));
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result.add(getChipByPos(relX,1));
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} // end of if-else
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return result;
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}
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public Chip getChipByPos(int relX, int relY) {
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for (int i = 0; i < chips.size()-1; i++) {
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if (chips.get(i).relativeX == relX && chips.get(i).relativeY == relY ) {
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return chips.get(i);
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} // end of if
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}
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return null;
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}
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public void setChipCount(int value, String player) {
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System.out.println(white_chips-1);
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if (player == "White") {
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if (white_chips == 0) {
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for (int i = 0; i < white_player_chips.length -1; i++) {
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white_player_chips[i].setVisible(false);
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}
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}
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for (int i = white_player_chips.length-1; i >= value; i--) {
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white_player_chips[i].setVisible(false);
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}
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}
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else {
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{
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if (white_chips == 0) {
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for (int i = 0; i < black_player_chips.length -1; i++) {
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black_player_chips[i].setVisible(false);
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} // end of for
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} // end of if
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for (int i = black_player_chips.length-1; i >= value; i--) {
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black_player_chips[i].setVisible(false);
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}
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}
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} // end of if-else
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}
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}
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137
Game.~ava
137
Game.~ava
@@ -2,6 +2,9 @@ import javafx.scene.shape.Shape;
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import java.util.ArrayList;
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import javafx.scene.layout.Pane;
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import javafx.scene.paint.Color;
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import javafx.scene.control.Label;
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import javafx.scene.shape.Circle;
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import java.util.AbstractList;
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/**
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*
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* Beschreibung
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@@ -13,7 +16,7 @@ import javafx.scene.paint.Color;
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public class Game {
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public String currentTurnPlayer = "White";
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public int game_state = 0; // 0 == players placing their chips; 1 = players moving their chips
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public int game_state = 0; // 0 == players placing their chips; 1 = players moving their chips; 2 = player can remove chip
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public int white_chips = 9;
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public int black_chips = 9;
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@@ -22,31 +25,50 @@ public class Game {
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public Pane game_board;
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public Chip current_selection;
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public void start(Pane gameBoard) {
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public Label LTop;
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public Circle[] white_player_chips = new Circle[9];
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public Circle[] black_player_chips = new Circle[9];
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public void start(Pane gameBoard, Label label) {
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game_board = gameBoard;
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LTop = label;
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setLabelText("White Turn");
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}
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public void chip_button_clicked(MuehleButton button) {
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if (game_state == 0) {
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Chip newChip;
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if (currentTurnPlayer == "White") {
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addChip(button.relativeX,button.relativeY,button.absoluteX,button.absoluteY,Color.WHITE);
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newChip = addChip(button.relativeX,button.relativeY,button.absoluteX,button.absoluteY,Color.WHITE);
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white_chips--;
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setChipCount(white_chips,"White");
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}
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else {
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addChip(button.relativeX,button.relativeY,button.absoluteX,button.absoluteY,Color.BLACK);
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newChip = addChip(button.relativeX,button.relativeY,button.absoluteX,button.absoluteY,Color.BLACK);
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black_chips--;
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setChipCount(white_chips,"Black");
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}
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if (checkCombo(newChip)) {
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System.out.println("Comb!");
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} // end of if(newChip);
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game_board.getChildren().remove(button.getShape());
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nextTurn();
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} // end of if
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}
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if(game_state == 1) {
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// second state of game
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setLabelText("Second State");
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}
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}
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public void addChip(int relX, int relY,double absX, double absY, Color color) {
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public Chip addChip(int relX, int relY,double absX, double absY, Color color) {
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Chip chip = new Chip(relX,relY,absX,absY,color,this);
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chips.add(chip);
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addShape(chip.getShape());
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return chip;
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}
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public void addShape(Shape newShape) {
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game_board.getChildren().add(newShape);
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@@ -57,11 +79,110 @@ public class Game {
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}
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public void nextTurn() {
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if (white_chips == 0 && black_chips == 0) {
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game_state = 1;
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}
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if (currentTurnPlayer == "White") {
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setLabelText("Black Turn");
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currentTurnPlayer = "Black";
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}
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else {
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currentTurnPlayer = "White";
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setLabelText("White Turn");
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} // end of if-else
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}
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public void setLabelText(String value) {
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LTop.setText(value);
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}
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public boolean checkCombo(Chip chip) {
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return checkCombo(chip.relativeX, chip.relativeY);
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}
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public boolean checkCombo(int relX, int relY) {
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ArrayList<Chip> hChips = getHorizontalCloseChips(relX,relY);
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ArrayList<Chip> vChips = getHorizontalCloseChips(relX,relY);
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System.out.println(hChips.get(0).relativeX);
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Chip start_chip = getChipByPos(relX,relY);
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if (start_chip.color == hChips.get(0).color && start_chip.color == hChips.get(1).color) {
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return true;
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}
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if (start_chip.color == vChips.get(0).color && start_chip.color == vChips.get(1).color) {
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return true;
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}
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return false;
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}
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public ArrayList<Chip> getHorizontalCloseChips(int relX, int relY) {
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ArrayList<Chip> result = new ArrayList<Chip>();
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if (relX == 0) {
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result.add(getChipByPos(1,relY));
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result.add(getChipByPos(2,relY));
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}
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else if ( relX == 1) {
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result.add(getChipByPos(0,relY));
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result.add(getChipByPos(2,relY));
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}
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else {
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result.add(getChipByPos(0,relY));
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result.add(getChipByPos(1,relY));
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} // end of if-else
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return result;
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}
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public ArrayList<Chip> getVerticalCloseChips(int relX, int relY) {
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ArrayList<Chip> result = new ArrayList<Chip>();
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if (relY == 0) {
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result.add(getChipByPos(relX,1));
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result.add(getChipByPos(relX,2));
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}
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else if ( relY == 1) {
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result.add(getChipByPos(relX,0));
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result.add(getChipByPos(relX,2));
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}
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else {
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result.add(getChipByPos(relX,0));
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result.add(getChipByPos(relX,1));
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} // end of if-else
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return result;
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}
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public Chip getChipByPos(int relX, int relY) {
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for (int i = 0; i < chips.size()-1; i++) {
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System.out.println(i);
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if (chips.get(i).relativeX == relX && chips.get(i).relativeY == relY ) {
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System.out.println("Found");
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return chips.get(i);
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} // end of if
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}
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return null;
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}
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public void setChipCount(int value, String player) {
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System.out.println(white_chips-1);
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if (player == "White") {
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if (white_chips == 0) {
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for (int i = 0; i < white_player_chips.length -1; i++) {
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white_player_chips[i].setVisible(false);
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}
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}
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for (int i = white_player_chips.length-1; i >= value; i--) {
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white_player_chips[i].setVisible(false);
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}
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}
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else {
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{
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if (white_chips == 0) {
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for (int i = 0; i < black_player_chips.length -1; i++) {
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black_player_chips[i].setVisible(false);
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} // end of for
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} // end of if
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for (int i = black_player_chips.length-1; i >= value; i--) {
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black_player_chips[i].setVisible(false);
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}
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}
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} // end of if-else
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}
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}
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BIN
Muehle.class
BIN
Muehle.class
Binary file not shown.
80
Muehle.java
80
Muehle.java
@@ -12,6 +12,7 @@ import javafx.scene.shape.Line;
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import javafx.event.Event;
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import javafx.event.EventHandler;
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import javafx.scene.input.MouseEvent;
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import javafx.scene.shape.Circle;
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/**
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*
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* Beschreibung
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@@ -38,7 +39,9 @@ public class Muehle extends Application {
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Scene scene = new Scene(root, 1080, 820);
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game.start(game_board);
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game.start(game_board,lTop);
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drawPlayerChips();
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//lTop.setAlignment();
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setTopLabel("Test Label");
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@@ -131,42 +134,42 @@ public class Muehle extends Application {
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Color button_color = Color.BLUE;
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for (int i = 0; i < 3; i++) {
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MuehleButton button = new MuehleButton(0,i,topLeftX,topLeftY+ i*325,button_color,game);
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shapes.add(button.getShape());
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MuehleButton button = new MuehleButton(0,i,topLeftX,topLeftY+ i*325,button_color,game);
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shapes.add(button.getShape());
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}
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for (int i = 0; i < 3; i++) {
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MuehleButton button = new MuehleButton(1,i,topRightX -230,topLeftY+ i*100,button_color,game);
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shapes.add(button.getShape());
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}
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for (int i = 0; i < 3; i++) {
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MuehleButton button = new MuehleButton(2,i,topRightX + 140,topLeftY+ i*325,button_color,game);
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shapes.add(button.getShape());
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}
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for (int i = 0; i < 3; i++) {
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MuehleButton button = new MuehleButton(0,i,topLeftX + 100,topLeftY+ i*220 +100,button_color,game);
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shapes.add(button.getShape());
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MuehleButton button = new MuehleButton(1,i,topRightX -230,topLeftY+ i*100,button_color,game);
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shapes.add(button.getShape());
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}
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for (int i = 0; i < 3; i++) {
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MuehleButton button = new MuehleButton(2,i,topRightX +40,topLeftY+ i*220 +100,button_color,game);
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shapes.add(button.getShape());
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MuehleButton button = new MuehleButton(2,i,topRightX + 140,topLeftY+ i*325,button_color,game);
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shapes.add(button.getShape());
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}
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for (int i = 0; i < 3; i++) {
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MuehleButton button = new MuehleButton(1,i,topRightX -230,topLeftY+ i*100 +460,button_color,game);
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shapes.add(button.getShape());
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MuehleButton button = new MuehleButton(0,i,topLeftX + 100,topLeftY+ i*220 +100,button_color,game);
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shapes.add(button.getShape());
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}
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for (int i = 0; i < 3; i++) {
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MuehleButton button = new MuehleButton(0,i,topLeftX +200,topLeftY+ i*130 +200,button_color,game);
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shapes.add(button.getShape());
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MuehleButton button = new MuehleButton(2,i,topRightX +40,topLeftY+ i*220 +100,button_color,game);
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shapes.add(button.getShape());
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}
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for (int i = 0; i < 3; i++) {
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MuehleButton button = new MuehleButton(2,i,topLeftX +540,topLeftY+ i*130 +200,button_color,game);
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shapes.add(button.getShape());
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MuehleButton button = new MuehleButton(1,i,topRightX -230,topLeftY+ i*100 +460,button_color,game);
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shapes.add(button.getShape());
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}
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for (int i = 0; i < 3; i++) {
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MuehleButton button = new MuehleButton(0,i,topLeftX +200,topLeftY+ i*130 +200,button_color,game);
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shapes.add(button.getShape());
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}
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for (int i = 0; i < 3; i++) {
|
||||
MuehleButton button = new MuehleButton(2,i,topLeftX +540,topLeftY+ i*130 +200,button_color,game);
|
||||
shapes.add(button.getShape());
|
||||
}
|
||||
|
||||
game.buttons.addAll(shapes);
|
||||
@@ -175,6 +178,35 @@ public class Muehle extends Application {
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void drawPlayerChips() {
|
||||
Circle[] white_player_chips = new Circle[9];
|
||||
Circle[] black_player_chips = new Circle[9];
|
||||
|
||||
Color stroke_color = Color.BLACK;
|
||||
double stroke_width = 2;
|
||||
double radius = 20;
|
||||
|
||||
for (int i = 0; i < 9; i++) {
|
||||
white_player_chips[i] = new Circle(radius*2 +20,50*i+ 200,radius);
|
||||
white_player_chips[i].setStroke(stroke_color);
|
||||
white_player_chips[i].setStrokeWidth(stroke_width);
|
||||
white_player_chips[i].setFill(Color.WHITE);
|
||||
addShape(white_player_chips[i]);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 9; i++) {
|
||||
black_player_chips[i] = new Circle((1080-20) - radius*2,50*i+ 200,radius);
|
||||
black_player_chips[i].setStroke(stroke_color);
|
||||
black_player_chips[i].setStrokeWidth(stroke_width);
|
||||
black_player_chips[i].setFill(Color.BLACK);
|
||||
addShape(black_player_chips[i]);
|
||||
}
|
||||
|
||||
game.white_player_chips = white_player_chips;
|
||||
game.black_player_chips = black_player_chips;
|
||||
|
||||
}
|
||||
public void addShape(Shape newShape) {
|
||||
game_board.getChildren().add(newShape);
|
||||
|
||||
79
Muehle.~ava
79
Muehle.~ava
@@ -12,6 +12,7 @@ import javafx.scene.shape.Line;
|
||||
import javafx.event.Event;
|
||||
import javafx.event.EventHandler;
|
||||
import javafx.scene.input.MouseEvent;
|
||||
import javafx.scene.shape.Circle;
|
||||
/**
|
||||
*
|
||||
* Beschreibung
|
||||
@@ -38,7 +39,9 @@ public class Muehle extends Application {
|
||||
Scene scene = new Scene(root, 1080, 820);
|
||||
|
||||
|
||||
game.start(game_board);
|
||||
game.start(game_board,lTop);
|
||||
|
||||
drawPlayerChips();
|
||||
|
||||
//lTop.setAlignment();
|
||||
setTopLabel("Test Label");
|
||||
@@ -131,49 +134,77 @@ public class Muehle extends Application {
|
||||
Color button_color = Color.BLUE;
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
MuehleButton button = new MuehleButton(0,i,topLeftX,topLeftY+ i*325,button_color,game);
|
||||
shapes.add(button.getShape());
|
||||
MuehleButton button = new MuehleButton(0,i,topLeftX,topLeftY+ i*325,button_color,game);
|
||||
shapes.add(button.getShape());
|
||||
}
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
MuehleButton button = new MuehleButton(1,i,topRightX -230,topLeftY+ i*100,button_color,game);
|
||||
shapes.add(button.getShape());
|
||||
}
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
MuehleButton button = new MuehleButton(2,i,topRightX + 140,topLeftY+ i*325,button_color,game);
|
||||
shapes.add(button.getShape());
|
||||
}
|
||||
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
MuehleButton button = new MuehleButton(0,i,topLeftX + 100,topLeftY+ i*220 +100,button_color,game);
|
||||
shapes.add(button.getShape());
|
||||
MuehleButton button = new MuehleButton(1,i,topRightX -230,topLeftY+ i*100,button_color,game);
|
||||
shapes.add(button.getShape());
|
||||
}
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
MuehleButton button = new MuehleButton(2,i,topRightX +40,topLeftY+ i*220 +100,button_color,game);
|
||||
shapes.add(button.getShape());
|
||||
MuehleButton button = new MuehleButton(2,i,topRightX + 140,topLeftY+ i*325,button_color,game);
|
||||
shapes.add(button.getShape());
|
||||
}
|
||||
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
MuehleButton button = new MuehleButton(1,i,topRightX -230,topLeftY+ i*100 +460,button_color,game);
|
||||
shapes.add(button.getShape());
|
||||
MuehleButton button = new MuehleButton(0,i,topLeftX + 100,topLeftY+ i*220 +100,button_color,game);
|
||||
shapes.add(button.getShape());
|
||||
}
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
MuehleButton button = new MuehleButton(0,i,topLeftX +200,topLeftY+ i*130 +200,button_color,game);
|
||||
shapes.add(button.getShape());
|
||||
MuehleButton button = new MuehleButton(2,i,topRightX +40,topLeftY+ i*220 +100,button_color,game);
|
||||
shapes.add(button.getShape());
|
||||
}
|
||||
for (int i = 0; i < 3; i++) {
|
||||
MuehleButton button = new MuehleButton(2,i,topLeftX +540,topLeftY+ i*130 +200,button_color,game);
|
||||
shapes.add(button.getShape());
|
||||
MuehleButton button = new MuehleButton(1,i,topRightX -230,topLeftY+ i*100 +460,button_color,game);
|
||||
shapes.add(button.getShape());
|
||||
}
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
MuehleButton button = new MuehleButton(0,i,topLeftX +200,topLeftY+ i*130 +200,button_color,game);
|
||||
shapes.add(button.getShape());
|
||||
}
|
||||
for (int i = 0; i < 3; i++) {
|
||||
MuehleButton button = new MuehleButton(2,i,topLeftX +540,topLeftY+ i*130 +200,button_color,game);
|
||||
shapes.add(button.getShape());
|
||||
}
|
||||
|
||||
game.buttons.addAll(shapes);
|
||||
for (int i = 0; i < shapes.size() ;i++ ) {
|
||||
board.getChildren().add(shapes.get(i));
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void drawPlayerChips() {
|
||||
Circle[] white_player_chips = new Circle[9];
|
||||
Circle[] black_player_chips = new Circle[9];
|
||||
|
||||
Color stroke_color = Color.BLACK;
|
||||
double stroke_width = 2;
|
||||
double radius = 20;
|
||||
|
||||
for (int i = 0; i < 9; i++) {
|
||||
white_player_chips[i] = new Circle(radius*2 +20,50*i+ 200,radius);
|
||||
white_player_chips[i].setStroke(stroke_color);
|
||||
white_player_chips[i].setStrokeWidth(stroke_width);
|
||||
white_player_chips[i].setFill(Color.WHITE);
|
||||
addShape(white_player_chips[i]);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 9; i++) {
|
||||
black_player_chips[i] = new Circle((1080-20) - radius*2,50*i+ 200,radius);
|
||||
black_player_chips[i].setStroke(stroke_color);
|
||||
black_player_chips[i].setStrokeWidth(stroke_width);
|
||||
black_player_chips[i].setFill(Color.BLACK);
|
||||
addShape(black_player_chips[i]);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
public void addShape(Shape newShape) {
|
||||
game_board.getChildren().add(newShape);
|
||||
|
||||
Reference in New Issue
Block a user