Delete Game.~ava
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Game.~ava
316
Game.~ava
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import javafx.scene.shape.Shape;
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import java.util.ArrayList;
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import javafx.scene.layout.Pane;
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import javafx.scene.paint.Color;
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import javafx.scene.control.Label;
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import javafx.scene.shape.Circle;
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/**
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*
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* Beschreibung
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*
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* @version 1.0 vom 30.09.2025
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* @author
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*/
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public class Game {
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public int[][] win_comb = {{0,3,6},{9,4,12}
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,{18,5,21},{1,10,19},{22,13,7},{20,15,23},{11,16,14},{2,17,8}
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,{0,1,2},{9,10,11},{18,19,20},{3,4,5},{12,13,14},{6,7,8},{21,22,23},{15,16,17}
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};
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public int[][] close_chips = {{1,3},{0,2,10},{1,17},{0,6},{3,5,9,12},{18,21}
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,{3,7},{6,8},{7,17},{4,10},{9,11,19,1},{10,16},{4,13},{7,12,14,22},{13,16}
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,{20,23},{15,17,11,14},{2,16,8},{3,19},{18,20,10},{19,15},{5,22},{21,13,23}
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,{22,15}
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};
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public String currentTurnPlayer = "White";
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public int game_state = 0; // 0 == players placing their chips; 1 = players moving their chips; 2,3 = player can remove chip
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public int white_chips = 4;
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public int black_chips = 4;
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public int white_combos = 0;
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public int black_combos = 0;
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public ArrayList<MuehleButton> buttons = new ArrayList<MuehleButton>();
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public ArrayList<Chip> chips = new ArrayList<Chip>();
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public Pane game_board;
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public Chip current_selection;
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public Label LTop;
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public Circle[] white_player_chips = new Circle[9];
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public Circle[] black_player_chips = new Circle[9];
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public void start(Pane gameBoard, Label label) {
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game_board = gameBoard;
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LTop = label;
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setLabelText("White Turn");
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}
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public void chip_button_clicked(MuehleButton button) {
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System.out.println("id" + button.id);
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if (game_state == 0) {
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Chip newChip;
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if (currentTurnPlayer == "White") {
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newChip = addChip(button.id,button.relativeX,button.relativeY,button.absoluteX,button.absoluteY,Color.WHITE);
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white_chips--;
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setChipCount(white_chips,"White");
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}
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else {
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newChip = addChip(button.id,button.relativeX,button.relativeY,button.absoluteX,button.absoluteY,Color.BLACK);
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black_chips--;
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setChipCount(white_chips,"Black");
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}
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checkCombo(newChip);
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removeChipTurn();
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game_board.getChildren().remove(button);
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}
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if(game_state == 1) {
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// second state of game
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if(current_selection != null) {
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moveChip(current_selection, button);
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}
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//setLabelText("Second State");
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}
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}
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public void moveChip(Chip chip,MuehleButton target) {
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Chip newChip = new Chip(target.id,0,0,target.absoluteX,target.absoluteY,chip.color,chip.game);
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MuehleButton newButton = new MuehleButton(chip.id,0,0,chip.absoluteX, chip.absoluteY,chip.game);
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buttons.add(newButton);
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chips.add(newChip);
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addShape(newButton.getShape());
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addShape(newChip.getShape());
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buttons.remove(target);
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chips.remove(chip);
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game_board.getChildren().remove(target.getShape());
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game_board.getChildren().remove(chip.getShape());
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checkCombo(newChip);
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removeChipTurn();
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}
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public Chip addChip(int id,int relX, int relY,double absX, double absY, Color color) {
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Chip chip = new Chip(id,relX,relY,absX,absY,color,this);
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chips.add(chip);
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addShape(chip.getShape());
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return chip;
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}
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public void removeChip(Chip chip) {
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MuehleButton newButton = new MuehleButton(chip.id,0,0,chip.absoluteX,chip.absoluteY,chip.game);
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buttons.add(newButton);
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game_board.getChildren().add(newButton.getShape());
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chips.remove(chip);
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game_board.getChildren().remove(chip.getShape());
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}
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public void addShape(Shape newShape) {
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game_board.getChildren().add(newShape);
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}
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public void chip_clicked(Chip chip) {
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if(game_state == 2 && chip.color == Color.BLACK) {
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removeChip(chip);
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white_combos--;
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removeChipTurn();
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}
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else if (game_state == 3 && chip.color == Color.WHITE) {
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removeChip(chip);
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black_combos--;
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removeChipTurn();
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}
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if (game_state == 1) {
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if(currentTurnPlayer == "White" && chip.color == Color.WHITE) {
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if(current_selection == null) {
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current_selection = chip;
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drawAvaibleButtons(current_selection);
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}
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else {
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current_selection = chip;
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hideAllButtons();
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drawAvaibleButtons(current_selection);
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} // end of if-else
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}
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else if (currentTurnPlayer == "Black" && chip.color == Color.BLACK){
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if(current_selection == null) {
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current_selection = chip;
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drawAvaibleButtons(current_selection);
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}
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else {
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current_selection = chip;
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hideAllButtons();
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drawAvaibleButtons(current_selection);
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}
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} // end of if-else
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}
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}
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public void hideAllButtons() {
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for (int i = 0; i < buttons.size(); i++) {
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buttons.get(i).setActive(false);
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}
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}
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public void drawAvaibleButtons(Chip chip) {
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ArrayList<MuehleButton> avaible_buttons = new ArrayList<MuehleButton>();
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for (int i = 0; i < close_chips[chip.id].length ;i++ ) {
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if (!isItTaken(close_chips[chip.id][i])) {
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avaible_buttons.add(getButtonById(close_chips[chip.id][i]));
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} // end of if
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} // end of for
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if(avaible_buttons.size() > 0) {
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for (int i = 0; i < avaible_buttons.size(); i++) {
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avaible_buttons.get(i).setActive(true);
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} // end of for
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}
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}
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public void removeChipTurn() {
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if (white_combos > 0 || black_combos > 0) {
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if (white_combos > 0) {
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setLabelText("White, You can remove "+ white_combos + " Black Pieces");
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game_state = 2;
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}
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if (black_combos > 0) {
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setLabelText("Black, You can remove "+ black_combos + " White Pieces");
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game_state = 3;
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}
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}
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else {
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nextTurn();
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} // end of if-else
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}
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public void nextTurn() {
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if (white_chips == 0 && black_chips == 0) {
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game_state = 1;
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hideAllButtons();
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if (current_selection != null) {
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current_selection = null;
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} // end of if
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}
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else {
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game_state = 0;
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}
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if (currentTurnPlayer == "White") {
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setLabelText("Black Turn");
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currentTurnPlayer = "Black";
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}
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else {
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currentTurnPlayer = "White";
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setLabelText("White Turn");
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} // end of if-else
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}
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public void setLabelText(String value) {
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LTop.setText(value);
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}
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public void checkCombo(Chip chip) {
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checkCombo(chip.id);
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}
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public void checkCombo(int id) {
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for (int i = 0; i < win_comb.length ;i++ ) {
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for (int j = 0; j < win_comb[i].length; j++) {
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if (win_comb[i][j] == id) {
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Chip[] chips_to_check = {getChipById(win_comb[i][0]),getChipById(win_comb[i][1]),getChipById(win_comb[i][2])};
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//System.out.println("ID: " +id + " 0:"+win_comb[i][0]+" 1:"+win_comb[i][1]+" 2:"+win_comb[i][2]);
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if (checkChipsColor(chips_to_check)) {
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if (getChipById(id).color == Color.WHITE) {
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white_combos++;
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}
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else {
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black_combos++;
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} // end of if-else
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} // end of if
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}
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}
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}
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}
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public boolean checkChipsColor(Chip[] chips) {
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if (chips[0] != null && chips[1] != null && chips[2] != null) {
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if (chips[0].color == chips[1].color && chips[0].color == chips[2].color) {
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return true;
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}
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else {
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return false;
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}
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}
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else {
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return false;
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} // end of if-else
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}
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public Chip getChipById(int id) {
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for (int i = 0; i < chips.size(); i++) {
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if (chips.get(i).id == id) {
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return chips.get(i);
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} // end of if
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} // end of for
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return null;
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}
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public MuehleButton getButtonById(int id) {
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for (int i = 0; i < buttons.size(); i++) {
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if (buttons.get(i).id == id) {
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return buttons.get(i);
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} // end of if
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} // end of for
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return null;
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}
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public boolean isItTaken(int id) {
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for (int i = 0; i < chips.size(); i++) {
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if (chips.get(i).id == id) {
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return true;
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} // end of if
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} // end of for
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return false;
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}
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public void setChipCount(int value, String player) {
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System.out.println(white_chips-1);
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if (player == "White") {
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if (white_chips == 0) {
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for (int i = 0; i < white_player_chips.length -1; i++) {
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white_player_chips[i].setVisible(false);
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}
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}
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for (int i = white_player_chips.length-1; i >= value; i--) {
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white_player_chips[i].setVisible(false);
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}
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}
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else {
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{
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if (white_chips == 0) {
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for (int i = 0; i < black_player_chips.length -1; i++) {
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black_player_chips[i].setVisible(false);
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} // end of for
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} // end of if
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for (int i = black_player_chips.length-1; i >= value; i--) {
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black_player_chips[i].setVisible(false);
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}
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}
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} // end of if-else
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}
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}
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