pre-final
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21
Muehle.java
21
Muehle.java
@@ -58,7 +58,7 @@ public class Muehle extends Application {
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drawPlayerChips();
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//lTop.setAlignment();
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setTopLabel("Test Label");
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// setTopLabel("Test Label");
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primaryStage.setOnCloseRequest(e -> System.exit(0));
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@@ -149,49 +149,49 @@ public class Muehle extends Application {
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int id_count = 0;
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for (int i = 0; i < 3; i++) {
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MuehleButton button = new MuehleButton(id_count,0,i,topLeftX,topLeftY+ i*325,game);
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MuehleButton button = new MuehleButton(id_count,topLeftX,topLeftY+ i*325,game);
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id_count++;
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buttons.add(button);
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}
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for (int i = 0; i < 3; i++) {
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MuehleButton button = new MuehleButton(id_count,1,i,topRightX -230,topLeftY+ i*100,game);
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MuehleButton button = new MuehleButton(id_count,topRightX -230,topLeftY+ i*100,game);
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id_count++;
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buttons.add(button);
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}
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for (int i = 0; i < 3; i++) {
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MuehleButton button = new MuehleButton(id_count,2,i,topRightX + 140,topLeftY+ i*325,game);
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MuehleButton button = new MuehleButton(id_count,topRightX + 140,topLeftY+ i*325,game);
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id_count++;
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buttons.add(button);
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}
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for (int i = 0; i < 3; i++) {
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MuehleButton button = new MuehleButton(id_count,0,i,topLeftX + 100,topLeftY+ i*220 +100,game);
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MuehleButton button = new MuehleButton(id_count,topLeftX + 100,topLeftY+ i*225 +100,game);
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id_count++;
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buttons.add(button);
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}
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for (int i = 0; i < 3; i++) {
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MuehleButton button = new MuehleButton(id_count,2,i,topRightX +40,topLeftY+ i*220 +100,game);
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MuehleButton button = new MuehleButton(id_count,topRightX +40,topLeftY+ i*225 +100,game);
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id_count++;
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buttons.add(button);
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}
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for (int i = 0; i < 3; i++) {
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MuehleButton button = new MuehleButton(id_count,1,i,topRightX -230,topLeftY+ i*100 + 460,game);
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MuehleButton button = new MuehleButton(id_count,topRightX -230,topLeftY+ i*100 + 460,game);
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id_count++;
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buttons.add(button);
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}
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for (int i = 0; i < 3; i++) {
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MuehleButton button = new MuehleButton(id_count,0,i,topLeftX +200,topLeftY+ i*130 +200,game);
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MuehleButton button = new MuehleButton(id_count,topLeftX +200,topLeftY+ i*130 +200,game);
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id_count++;
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buttons.add(button);
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}
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for (int i = 0; i < 3; i++) {
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MuehleButton button = new MuehleButton(id_count,2,i,topLeftX +540,topLeftY+ i*130 +200,game);
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MuehleButton button = new MuehleButton(id_count,topLeftX +540,topLeftY+ i*130 +200,game);
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id_count++;
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buttons.add(button);
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}
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@@ -236,6 +236,9 @@ public class Muehle extends Application {
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game_board.getChildren().add(newShape);
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}
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// end methods
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