22.10
This commit is contained in:
75
Chip.java
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75
Chip.java
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import javafx.scene.paint.Color;
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import javafx.scene.shape.Shape;
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import javafx.scene.shape.Circle;
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import javafx.event.Event;
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import javafx.event.EventHandler;
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import javafx.scene.input.MouseEvent;
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/**
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*
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* Beschreibung
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*
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* @version 1.0 vom 30.09.2025
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* @author
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*/
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public class Chip {
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public Game game;
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public Color color;
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public int relativeX;
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public int relativeY;
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public double absoluteX;
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public double absoluteY;
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public double radius;
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public Circle circle;
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public int id;
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public Chip(int id, int relX, int relY,double absX, double absY, Color color, Game game) {
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this.id = id;
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relativeX = relX;
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relativeY = relY;
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absoluteX = absX;
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absoluteY = absY;
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this.color = color;
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radius = 20;
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this.color = color;
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circle = new Circle(absoluteX, absoluteY, radius);
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circle.setFill(this.color);
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this.game = game;
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circle.addEventHandler(MouseEvent.MOUSE_CLICKED, mouse_clicked);
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}
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public void setPositionX(double X) {
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absoluteX = X;
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circle.setCenterX(absoluteX);
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}
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public void setPositionY(double Y) {
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absoluteY = Y;
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circle.setCenterY(absoluteY);
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}
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public Shape getShape() {
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return circle;
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}
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EventHandler<MouseEvent> mouse_clicked = new EventHandler<MouseEvent>() {
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public void handle(MouseEvent handle) {
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chip_clicked();
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}
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};
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public void chip_clicked() {
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game.chip_clicked(this);
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}
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} // end of Chip
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316
Game.java
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316
Game.java
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import javafx.scene.shape.Shape;
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import java.util.ArrayList;
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import javafx.scene.layout.Pane;
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import javafx.scene.paint.Color;
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import javafx.scene.control.Label;
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import javafx.scene.shape.Circle;
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/**
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*
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* Beschreibung
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*
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* @version 1.0 vom 30.09.2025
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* @author
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*/
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public class Game {
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public int[][] win_comb = {{0,3,6},{9,4,12}
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,{18,5,21},{1,10,19},{22,13,7},{20,15,23},{11,16,14},{2,17,8}
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,{0,1,2},{9,10,11},{18,19,20},{3,4,5},{12,13,14},{6,7,8},{21,22,23},{15,16,17}
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};
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public int[][] close_chips = {{1,3},{0,2,10},{1,17},{0,6},{3,5,9,12},{18,21}
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,{3,7},{6,8},{7,17},{4,10},{9,11,19,1},{10,16},{4,13},{7,12,14,22},{13,16}
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,{20,23},{15,17,11,14},{2,16,8},{3,19},{18,20,10},{19,15},{5,22},{21,13,23}
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,{22,15}
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};
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public String currentTurnPlayer = "White";
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public int game_state = 0; // 0 == players placing their chips; 1 = players moving their chips; 2,3 = player can remove chip
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public int white_chips = 4;
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public int black_chips = 4;
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public int white_combos = 0;
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public int black_combos = 0;
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public ArrayList<MuehleButton> buttons = new ArrayList<MuehleButton>();
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public ArrayList<Chip> chips = new ArrayList<Chip>();
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public Pane game_board;
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public Chip current_selection;
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public Label LTop;
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public Circle[] white_player_chips = new Circle[9];
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public Circle[] black_player_chips = new Circle[9];
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public void start(Pane gameBoard, Label label) {
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game_board = gameBoard;
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LTop = label;
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setLabelText("White Turn");
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}
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public void chip_button_clicked(MuehleButton button) {
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System.out.println("id" + button.id);
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if (game_state == 0) {
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Chip newChip;
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if (currentTurnPlayer == "White") {
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newChip = addChip(button.id,button.relativeX,button.relativeY,button.absoluteX,button.absoluteY,Color.WHITE);
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white_chips--;
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setChipCount(white_chips,"White");
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}
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else {
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newChip = addChip(button.id,button.relativeX,button.relativeY,button.absoluteX,button.absoluteY,Color.BLACK);
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black_chips--;
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setChipCount(white_chips,"Black");
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}
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checkCombo(newChip);
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removeChipTurn();
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game_board.getChildren().remove(button);
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}
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if(game_state == 1) {
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// second state of game
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if(current_selection != null) {
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moveChip(current_selection, button);
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}
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//setLabelText("Second State");
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}
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}
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public void moveChip(Chip chip,MuehleButton target) {
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Chip newChip = new Chip(target.id,0,0,target.absoluteX,target.absoluteY,chip.color,chip.game);
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MuehleButton newButton = new MuehleButton(chip.id,0,0,chip.absoluteX, chip.absoluteY,chip.game);
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buttons.add(newButton);
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chips.add(newChip);
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addShape(newButton.getShape());
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addShape(newChip.getShape());
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buttons.remove(target);
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chips.remove(chip);
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game_board.getChildren().remove(target.getShape());
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game_board.getChildren().remove(chip.getShape());
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checkCombo(newChip);
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removeChipTurn();
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}
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public Chip addChip(int id,int relX, int relY,double absX, double absY, Color color) {
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Chip chip = new Chip(id,relX,relY,absX,absY,color,this);
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chips.add(chip);
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addShape(chip.getShape());
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return chip;
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}
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public void removeChip(Chip chip) {
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MuehleButton newButton = new MuehleButton(chip.id,0,0,chip.absoluteX,chip.absoluteY,chip.game);
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buttons.add(newButton);
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game_board.getChildren().add(newButton.getShape());
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chips.remove(chip);
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game_board.getChildren().remove(chip.getShape());
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}
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public void addShape(Shape newShape) {
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game_board.getChildren().add(newShape);
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}
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public void chip_clicked(Chip chip) {
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if(game_state == 2 && chip.color == Color.BLACK) {
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removeChip(chip);
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white_combos--;
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removeChipTurn();
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}
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else if (game_state == 3 && chip.color == Color.WHITE) {
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removeChip(chip);
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black_combos--;
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removeChipTurn();
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}
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if (game_state == 1) {
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if(currentTurnPlayer == "White" && chip.color == Color.WHITE) {
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if(current_selection == null) {
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current_selection = chip;
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drawAvaibleButtons(current_selection);
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}
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else {
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current_selection = chip;
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hideAllButtons();
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drawAvaibleButtons(current_selection);
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} // end of if-else
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}
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else if (currentTurnPlayer == "Black" && chip.color == Color.BLACK){
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if(current_selection == null) {
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current_selection = chip;
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drawAvaibleButtons(current_selection);
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}
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else {
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current_selection = chip;
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hideAllButtons();
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drawAvaibleButtons(current_selection);
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}
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} // end of if-else
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}
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}
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public void hideAllButtons() {
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for (int i = 0; i < buttons.size(); i++) {
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buttons.get(i).setActive(false);
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}
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}
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public void drawAvaibleButtons(Chip chip) {
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ArrayList<MuehleButton> avaible_buttons = new ArrayList<MuehleButton>();
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for (int i = 0; i < close_chips[chip.id].length ;i++ ) {
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if (!isItTaken(close_chips[chip.id][i])) {
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avaible_buttons.add(getButtonById(close_chips[chip.id][i]));
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} // end of if
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} // end of for
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if(avaible_buttons.size() > 0) {
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for (int i = 0; i < avaible_buttons.size(); i++) {
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avaible_buttons.get(i).setActive(true);
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} // end of for
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}
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}
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public void removeChipTurn() {
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if (white_combos > 0 || black_combos > 0) {
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if (white_combos > 0) {
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setLabelText("White, You can remove "+ white_combos + " Black Pieces");
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game_state = 2;
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}
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if (black_combos > 0) {
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setLabelText("Black, You can remove "+ black_combos + " White Pieces");
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game_state = 3;
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}
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}
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else {
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nextTurn();
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} // end of if-else
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}
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public void nextTurn() {
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if (white_chips == 0 && black_chips == 0) {
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game_state = 1;
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hideAllButtons();
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if (current_selection != null) {
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current_selection = null;
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} // end of if
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}
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else {
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game_state = 0;
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}
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if (currentTurnPlayer == "White") {
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setLabelText("Black Turn");
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currentTurnPlayer = "Black";
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}
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else {
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currentTurnPlayer = "White";
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setLabelText("White Turn");
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} // end of if-else
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}
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public void setLabelText(String value) {
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LTop.setText(value);
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}
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public void checkCombo(Chip chip) {
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checkCombo(chip.id);
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}
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public void checkCombo(int id) {
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for (int i = 0; i < win_comb.length ;i++ ) {
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for (int j = 0; j < win_comb[i].length; j++) {
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if (win_comb[i][j] == id) {
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Chip[] chips_to_check = {getChipById(win_comb[i][0]),getChipById(win_comb[i][1]),getChipById(win_comb[i][2])};
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//System.out.println("ID: " +id + " 0:"+win_comb[i][0]+" 1:"+win_comb[i][1]+" 2:"+win_comb[i][2]);
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if (checkChipsColor(chips_to_check)) {
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if (getChipById(id).color == Color.WHITE) {
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white_combos++;
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}
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else {
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black_combos++;
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} // end of if-else
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} // end of if
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}
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}
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}
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}
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public boolean checkChipsColor(Chip[] chips) {
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if (chips[0] != null && chips[1] != null && chips[2] != null) {
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if (chips[0].color == chips[1].color && chips[0].color == chips[2].color) {
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return true;
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}
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else {
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return false;
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}
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}
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else {
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return false;
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} // end of if-else
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}
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public Chip getChipById(int id) {
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for (int i = 0; i < chips.size(); i++) {
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if (chips.get(i).id == id) {
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return chips.get(i);
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} // end of if
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} // end of for
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return null;
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}
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public MuehleButton getButtonById(int id) {
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for (int i = 0; i < buttons.size(); i++) {
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if (buttons.get(i).id == id) {
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return buttons.get(i);
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} // end of if
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} // end of for
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return null;
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}
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public boolean isItTaken(int id) {
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for (int i = 0; i < chips.size(); i++) {
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if (chips.get(i).id == id) {
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return true;
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} // end of if
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} // end of for
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return false;
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}
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public void setChipCount(int value, String player) {
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System.out.println(white_chips-1);
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if (player == "White") {
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if (white_chips == 0) {
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for (int i = 0; i < white_player_chips.length -1; i++) {
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white_player_chips[i].setVisible(false);
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}
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}
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for (int i = white_player_chips.length-1; i >= value; i--) {
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white_player_chips[i].setVisible(false);
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}
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}
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else {
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{
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if (white_chips == 0) {
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for (int i = 0; i < black_player_chips.length -1; i++) {
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black_player_chips[i].setVisible(false);
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} // end of for
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} // end of if
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for (int i = black_player_chips.length-1; i >= value; i--) {
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black_player_chips[i].setVisible(false);
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}
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}
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} // end of if-else
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}
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}
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242
Muehle.java
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242
Muehle.java
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@@ -0,0 +1,242 @@
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import javafx.application.Application;
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import javafx.scene.Scene;
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import javafx.scene.layout.Pane;
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import javafx.stage.Stage;
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import javafx.scene.shape.Rectangle;
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import javafx.scene.paint.Color;
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import javafx.stage.Window;
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import javafx.scene.shape.Shape;
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import java.util.ArrayList;
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import javafx.scene.control.Label;
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import javafx.scene.shape.Line;
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import javafx.event.Event;
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import javafx.event.EventHandler;
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import javafx.scene.input.MouseEvent;
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import javafx.scene.shape.Circle;
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import javafx.geometry.Pos;
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import javafx.scene.layout.VBox;
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import javafx.scene.layout.HBox;
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import javafx.scene.text.Font;
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import javafx.scene.text.FontWeight;
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import javafx.scene.layout.BackgroundFill;
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/**
|
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*
|
||||
* Beschreibung
|
||||
*
|
||||
* @version 1.0 vom 25.09.2025
|
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* @author
|
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*/
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public class Muehle extends Application {
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// start attributes
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// end attributes
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private Label lTop = new Label();
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private Pane game_board;
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private Game game;
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public void start(Stage primaryStage) {
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VBox root = new VBox();
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game = new Game();
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// lTop.setMaxWidth(1080);
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HBox label_box = new HBox(lTop);
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label_box.setAlignment(Pos.CENTER);
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lTop.setFont(Font.font("Roboto",FontWeight.BOLD,40));
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game_board = draw_game_board();
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root.getChildren().addAll(label_box,game_board);
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root.setStyle("-fx-background-color: rgb(255, 190, 0)");
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Scene scene = new Scene(root, 1080, 820);
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game.start(game_board,lTop);
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drawPlayerChips();
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//lTop.setAlignment();
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setTopLabel("Test Label");
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primaryStage.setOnCloseRequest(e -> System.exit(0));
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primaryStage.setTitle("Muehle");
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primaryStage.setScene(scene);
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primaryStage.show();
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} // end of public Muehle
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public void setTopLabel(String value) {
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lTop.setText(value);
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}
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// start methods
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public Pane draw_game_board() {
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Color bg_color = Color.rgb(255,255,0);
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Color stroke_color = Color.RED;
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Double circle_offset = 100.0;
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ArrayList<Shape> shapes = new ArrayList<Shape>();
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Pane board = new Pane();
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double topLeftX = (1080/2)-400;
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double topLeftY = 720-(720/2)-300;
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double topRightX =(1080/2)+200;
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double topRightY = (720/2)+300;
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Rectangle bg = new Rectangle(topLeftX,topLeftY,topRightX,topRightY);
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bg.setFill(bg_color);
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shapes.add(bg);
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||||
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||||
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||||
Rectangle circle1 = new Rectangle(topLeftX,topLeftY,topRightX,topRightY);
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||||
circle1.setStroke(stroke_color);
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circle1.setStrokeWidth(10);
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circle1.setFill(new Color(0.0,0.0,0.0,0.0));
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shapes.add(circle1);
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||||
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||||
Rectangle circle2 = new Rectangle(topLeftX + 100,topLeftY + 100,topRightX - 200,topRightY - 200);
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circle2.setStroke(stroke_color);
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circle2.setStrokeWidth(10);
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||||
circle2.setFill(new Color(0.0,0.0,0.0,0.0));
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shapes.add(circle2);
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||||
|
||||
Rectangle circle3 = new Rectangle(topLeftX + 200,topLeftY + 200,topRightX - 400,topRightY - 400);
|
||||
circle3.setStroke(stroke_color);
|
||||
circle3.setStrokeWidth(10);
|
||||
circle3.setFill(new Color(0.0,0.0,0.0,0.0));
|
||||
shapes.add(circle3);
|
||||
|
||||
Line line1 = new Line((topLeftX+topRightX) /2 + topLeftX/2,topLeftY,(topLeftX+topRightX) /2 + topLeftX/2,250);
|
||||
line1.setStroke(stroke_color);
|
||||
line1.setStrokeWidth(10);
|
||||
shapes.add(line1);
|
||||
|
||||
Line line2 = new Line((topLeftX+topRightX) /2 + topLeftX/2,topRightY+50,(topLeftX+topRightX) /2 + topLeftX/2,520);
|
||||
line2.setStroke(stroke_color);
|
||||
line2.setStrokeWidth(10);
|
||||
shapes.add(line2);
|
||||
|
||||
Line line3 = new Line(topLeftX,topRightY/2+50,topLeftX+200,topRightY/2+50);
|
||||
line3.setStroke(stroke_color);
|
||||
line3.setStrokeWidth(10);
|
||||
shapes.add(line3);
|
||||
|
||||
Line line4 = new Line(topLeftX+550,topRightY/2+50,topLeftX+200+540,topRightY/2+50);
|
||||
line4.setStroke(stroke_color);
|
||||
line4.setStrokeWidth(10);
|
||||
shapes.add(line4);
|
||||
|
||||
|
||||
|
||||
|
||||
for (int i = 0; i < shapes.size() ;i++ ) {
|
||||
board.getChildren().add(shapes.get(i));
|
||||
|
||||
} // end of for
|
||||
|
||||
drawMuehleButtons(board,topLeftX,topLeftY,topRightX,topRightY);
|
||||
return board;
|
||||
|
||||
}
|
||||
|
||||
public void drawMuehleButtons(Pane board, double topLeftX,double topLeftY,double topRightX,double topRightY) {
|
||||
ArrayList<MuehleButton> buttons = new ArrayList<MuehleButton>();
|
||||
|
||||
int id_count = 0;
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
MuehleButton button = new MuehleButton(id_count,0,i,topLeftX,topLeftY+ i*325,game);
|
||||
id_count++;
|
||||
buttons.add(button);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
MuehleButton button = new MuehleButton(id_count,1,i,topRightX -230,topLeftY+ i*100,game);
|
||||
id_count++;
|
||||
buttons.add(button);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
MuehleButton button = new MuehleButton(id_count,2,i,topRightX + 140,topLeftY+ i*325,game);
|
||||
id_count++;
|
||||
buttons.add(button);
|
||||
}
|
||||
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
MuehleButton button = new MuehleButton(id_count,0,i,topLeftX + 100,topLeftY+ i*220 +100,game);
|
||||
id_count++;
|
||||
buttons.add(button);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
MuehleButton button = new MuehleButton(id_count,2,i,topRightX +40,topLeftY+ i*220 +100,game);
|
||||
id_count++;
|
||||
buttons.add(button);
|
||||
}
|
||||
for (int i = 0; i < 3; i++) {
|
||||
MuehleButton button = new MuehleButton(id_count,1,i,topRightX -230,topLeftY+ i*100 + 360,game);
|
||||
id_count++;
|
||||
buttons.add(button);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
|
||||
MuehleButton button = new MuehleButton(id_count,0,i,topLeftX +200,topLeftY+ i*130 +200,game);
|
||||
id_count++;
|
||||
buttons.add(button);
|
||||
}
|
||||
for (int i = 0; i < 3; i++) {
|
||||
MuehleButton button = new MuehleButton(id_count,2,i,topLeftX +540,topLeftY+ i*130 +200,game);
|
||||
id_count++;
|
||||
buttons.add(button);
|
||||
}
|
||||
|
||||
game.buttons.addAll(buttons);
|
||||
for (int i = 0; i < buttons.size() ;i++ ) {
|
||||
board.getChildren().add(buttons.get(i).getShape());
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void drawPlayerChips() {
|
||||
Circle[] white_player_chips = new Circle[9];
|
||||
Circle[] black_player_chips = new Circle[9];
|
||||
|
||||
Color stroke_color = Color.BLACK;
|
||||
double stroke_width = 2;
|
||||
double radius = 20;
|
||||
|
||||
for (int i = 0; i < 9; i++) {
|
||||
white_player_chips[i] = new Circle(radius*2 +20,50*i+ 200,radius);
|
||||
white_player_chips[i].setStroke(stroke_color);
|
||||
white_player_chips[i].setStrokeWidth(stroke_width);
|
||||
white_player_chips[i].setFill(Color.WHITE);
|
||||
addShape(white_player_chips[i]);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 9; i++) {
|
||||
black_player_chips[i] = new Circle((1080-20) - radius*2,50*i+ 200,radius);
|
||||
black_player_chips[i].setStroke(stroke_color);
|
||||
black_player_chips[i].setStrokeWidth(stroke_width);
|
||||
black_player_chips[i].setFill(Color.BLACK);
|
||||
addShape(black_player_chips[i]);
|
||||
}
|
||||
|
||||
game.white_player_chips = white_player_chips;
|
||||
game.black_player_chips = black_player_chips;
|
||||
|
||||
}
|
||||
public void addShape(Shape newShape) {
|
||||
game_board.getChildren().add(newShape);
|
||||
|
||||
}
|
||||
|
||||
|
||||
// end methods
|
||||
} // end of class Muehle
|
||||
92
Muehle.jfm
92
Muehle.jfm
@@ -1,46 +1,46 @@
|
||||
object FGUIForm: TFXGUIForm
|
||||
Tag = 180
|
||||
Left = 240
|
||||
Top = 154
|
||||
BorderIcons = [biSystemMenu]
|
||||
Caption = 'Muehle'
|
||||
ClientHeight = 227
|
||||
ClientWidth = 270
|
||||
Color = clBtnFace
|
||||
Font.Charset = DEFAULT_CHARSET
|
||||
Font.Color = clWindowText
|
||||
Font.Height = -12
|
||||
Font.Name = 'Segoe UI'
|
||||
Font.Style = []
|
||||
FormStyle = fsStayOnTop
|
||||
Position = poDesigned
|
||||
Visible = True
|
||||
OnActivate = FormActivate
|
||||
OnAfterMonitorDpiChanged = FormAfterMonitorDpiChanged
|
||||
OnBeforeMonitorDpiChanged = FormBeforeMonitorDpiChanged
|
||||
OnCanResize = FormCanResize
|
||||
OnClose = FormClose
|
||||
OnCloseQuery = FormCloseQuery
|
||||
OnCreate = FormCreate
|
||||
OnDeactivate = FormDeactivate
|
||||
OnMouseActivate = FormMouseActivate
|
||||
OnResize = FormResize
|
||||
Resizable = True
|
||||
Undecorated = False
|
||||
Background = clBtnFace
|
||||
Title = 'Muehle'
|
||||
FontSize = 11
|
||||
X = 0
|
||||
Y = 0
|
||||
FullScreen = False
|
||||
AlwaysOnTop = False
|
||||
Iconified = False
|
||||
MaxHeight = 0
|
||||
MaxWidth = 0
|
||||
MinHeight = 0
|
||||
MinWidth = 0
|
||||
showing = ''
|
||||
TextHeight = 15
|
||||
object GNUgettextMarker: TGnuGettextComponentMarker
|
||||
end
|
||||
end
|
||||
object FGUIForm: TFXGUIForm
|
||||
Tag = 180
|
||||
Left = 240
|
||||
Top = 154
|
||||
BorderIcons = [biSystemMenu]
|
||||
Caption = 'Muehle'
|
||||
ClientHeight = 227
|
||||
ClientWidth = 270
|
||||
Color = clBtnFace
|
||||
Font.Charset = DEFAULT_CHARSET
|
||||
Font.Color = clWindowText
|
||||
Font.Height = -12
|
||||
Font.Name = 'Segoe UI'
|
||||
Font.Style = []
|
||||
FormStyle = fsStayOnTop
|
||||
Position = poDesigned
|
||||
Visible = True
|
||||
OnActivate = FormActivate
|
||||
OnAfterMonitorDpiChanged = FormAfterMonitorDpiChanged
|
||||
OnBeforeMonitorDpiChanged = FormBeforeMonitorDpiChanged
|
||||
OnCanResize = FormCanResize
|
||||
OnClose = FormClose
|
||||
OnCloseQuery = FormCloseQuery
|
||||
OnCreate = FormCreate
|
||||
OnDeactivate = FormDeactivate
|
||||
OnMouseActivate = FormMouseActivate
|
||||
OnResize = FormResize
|
||||
Resizable = True
|
||||
Undecorated = False
|
||||
Background = clBtnFace
|
||||
Title = 'Muehle'
|
||||
FontSize = 11
|
||||
X = 0
|
||||
Y = 0
|
||||
FullScreen = False
|
||||
AlwaysOnTop = False
|
||||
Iconified = False
|
||||
MaxHeight = 0
|
||||
MaxWidth = 0
|
||||
MinHeight = 0
|
||||
MinWidth = 0
|
||||
showing = ''
|
||||
TextHeight = 15
|
||||
object GNUgettextMarker: TGnuGettextComponentMarker
|
||||
end
|
||||
end
|
||||
|
||||
76
MuehleButton.java
Normal file
76
MuehleButton.java
Normal file
@@ -0,0 +1,76 @@
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.scene.shape.Circle;
|
||||
import javafx.scene.shape.Shape;
|
||||
import javafx.event.Event;
|
||||
import javafx.event.EventHandler;
|
||||
import javafx.scene.input.MouseEvent;
|
||||
public class MuehleButton {
|
||||
|
||||
public Game game;
|
||||
|
||||
public int relativeX;
|
||||
public int relativeY;
|
||||
|
||||
public double absoluteX;
|
||||
public double absoluteY;
|
||||
|
||||
public Color color = Color.BLUE;
|
||||
|
||||
public double radius;
|
||||
|
||||
public Circle circle;
|
||||
|
||||
public int id;
|
||||
|
||||
public boolean isActive = true;
|
||||
|
||||
public MuehleButton(int id,int relX, int relY, double absX, double absY, Game game) {
|
||||
this.id = id;
|
||||
|
||||
relativeX = relX;
|
||||
relativeY = relY;
|
||||
|
||||
absoluteX = absX;
|
||||
absoluteY = absY;
|
||||
|
||||
radius = 20;
|
||||
this.color = color;
|
||||
circle = new Circle(absoluteX, absoluteY, radius);
|
||||
circle.setFill(this.color);
|
||||
|
||||
this.game = game;
|
||||
|
||||
circle.addEventHandler(MouseEvent.MOUSE_RELEASED, mouse_click_target);
|
||||
|
||||
setActive(true);
|
||||
}
|
||||
|
||||
public Shape getShape() {
|
||||
return circle;
|
||||
|
||||
}
|
||||
public void setActive(boolean value) {
|
||||
isActive = value;
|
||||
if(value == true) {
|
||||
circle.setFill(this.color);
|
||||
}
|
||||
else {
|
||||
//circle.setFill(Color.rgb(0,0,0,0));
|
||||
circle.setFill(Color.rgb(0,255,0));
|
||||
}
|
||||
}
|
||||
|
||||
EventHandler<MouseEvent> mouse_click_target = new EventHandler<MouseEvent>() {
|
||||
public void handle(MouseEvent event) {
|
||||
if (isActive) {
|
||||
MouseClick();
|
||||
} // end of if
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
public void MouseClick() {
|
||||
game.chip_button_clicked(this);
|
||||
}
|
||||
|
||||
} // end of MuehleButton
|
||||
Reference in New Issue
Block a user