repaired moving
This commit is contained in:
72
Game.java
72
Game.java
@@ -20,9 +20,9 @@ public class Game {
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,{18,5,21},{1,10,19},{22,13,7},{20,15,23},{11,16,14},{2,17,8}
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,{0,1,2},{9,10,11},{18,19,20},{3,4,5},{12,13,14},{6,7,8},{21,22,23},{15,16,17}
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};
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public int[][] close_chips = {{1,3},{0,2,10},{1,17},{0,6},{3,5,9,12},{18,21} // 0 1 2 3 4 5
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public int[][] close_chips = {{1,3},{0,2,10},{1,17},{0,4,6},{3,5,9,12},{4,18,21} // 0 1 2 3 4 5
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,{3,7},{6,8},{7,17},{4,10},{9,11,19,1},{10,16},{4,13},{7,12,14,22},{13,16} // 6 7 8 9 10 11 12 13 14
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,{20,23},{15,17,11,14},{2,16,8},{3,19},{18,20,10},{19,15},{5,22},{21,13,23} // 15 16 17 18 19 20 21 22 22
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,{16,20,23},{15,17,11,14},{2,16,8},{5,19},{18,20,10},{19,15},{5,22},{21,13,23} // 15 16 17 18 19 20 21 22 22
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,{22,15}
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};
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public String currentTurnPlayer = "White";
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@@ -30,9 +30,10 @@ public class Game {
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public int white_chips = 3;
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public int black_chips = 3;
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public int white_combos = 0;
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public int black_combos = 0;
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public ArrayList<MuehleButton> buttons = new ArrayList<MuehleButton>();
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public ArrayList<Chip> chips = new ArrayList<Chip>();
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public Pane game_board;
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@@ -137,13 +138,13 @@ public class Game {
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}
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public void removeMuehleButton(MuehleButton button) {
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for (int i = 0; i < buttons.size(); i++) {
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if (buttons.get(i).id == button.id) {
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//buttons.remove(i);
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button.destroy();
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} // end of if
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} // end of for
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}
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for (int i = 0; i < buttons.size(); i++) {
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if (buttons.get(i).id == button.id) {
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//buttons.remove(i);
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button.destroy();
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} // end of if
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} // end of for
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}
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public void addShape(Shape newShape) {
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game_board.getChildren().add(newShape);
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@@ -166,23 +167,23 @@ public class Game {
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if(currentTurnPlayer == "White" && chip.color == Color.WHITE) {
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if(current_selection == null) {
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current_selection = chip;
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drawAvaibleButtons(current_selection);
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drawAvaibleMoves(current_selection);
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}
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else {
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current_selection = chip;
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hideAllButtons();
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drawAvaibleButtons(current_selection);
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drawAvaibleMoves(current_selection);
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} // end of if-else
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}
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else if (currentTurnPlayer == "Black" && chip.color == Color.BLACK){
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if(current_selection == null) {
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current_selection = chip;
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drawAvaibleButtons(current_selection);
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drawAvaibleMoves(current_selection);
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}
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else {
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current_selection = chip;
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hideAllButtons();
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drawAvaibleButtons(current_selection);
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drawAvaibleMoves(current_selection);
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}
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} // end of if-else
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@@ -192,10 +193,18 @@ public class Game {
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public void hideAllButtons() {
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for (int i = 0; i < buttons.size(); i++) {
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if (!buttons.get(i).isDestroyed) {
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buttons.get(i).setActive(false);
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buttons.get(i).setActive(false);
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} // end of if
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}
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}
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public void drawAvaibleMoves(Chip chip) {
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if(getAmouuntOfColorChips(chip.color) > 3) {
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drawAvaibleMoves(chip);
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}
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else {
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drawAllAvaibleButtons(chip);
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}
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}
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public void drawAvaibleButtons(Chip chip) {
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ArrayList<MuehleButton> avaible_buttons = new ArrayList<MuehleButton>();
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for (int i = 0; i < close_chips[chip.id].length ;i++ ) {
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@@ -219,6 +228,17 @@ public class Game {
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}
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public void drawAllAvaibleButtons(Chip chip) {
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//ArrayList<MuehleButton> avaible_buttons = new ArrayList<MuehleButton>();
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for (int i = 0; i < buttons.size(); i++) {
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if(isItTaken(buttons.get(i).id) == false) {
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//avaible_buttons.add(buttons.get(i));
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buttons.get(i).setActive(true);
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}
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} // end of for
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}
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public void removeChipTurn() {
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if (white_combos > 0 || black_combos > 0) {
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if (white_combos > 0) {
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@@ -243,7 +263,17 @@ public class Game {
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hideAllButtons();
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if (current_selection != null) {
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current_selection = null;
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} // end of if
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}
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if(getAmouuntOfColorChips(Color.BLACK) == 2) {
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setLabelText("White won!!!");
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game_state = 4;
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}
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if(getAmouuntOfColorChips(Color.WHITE) == 2) {
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setLabelText("Black won!!!");
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game_state = 4;
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}
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}
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else {
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game_state = 0;
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@@ -352,4 +382,14 @@ public class Game {
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}
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} // end of if-else
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}
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public int getAmouuntOfColorChips(Color color) {
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int result = 0;
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for (int i = 0; i < chips.size(); i++) {
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if (chips.get(i).color == color) {
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result++;
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} // end of if
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}
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return result;
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}
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}
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