build preview update

This commit is contained in:
Nikolai Fesenko
2025-08-14 17:43:11 +02:00
parent 3bfc5300cb
commit 248ef3b912
9 changed files with 118 additions and 23 deletions

View File

@@ -1,17 +1,25 @@
extends Node3D
@export var debugLabel1: Label
@onready var build_material = load("res://Shaders/build_transparent.gdshader")
signal exit_build_mode
signal enter_build_mode
signal preview_created
signal preview_destroyed
var build_mode: bool = false
func _ready() -> void:
build_material.set("alpha", 0.5)
func _input(event: InputEvent) -> void:
if event.is_action_released("enter_build_mode"):
if build_mode:
exit_build_mode.emit()
build_mode = false
else:
enter_build_mode.emit()
build_mode = true