basic camera movement and textures update

This commit is contained in:
Nikolai Fesenko
2025-08-12 22:48:21 +02:00
parent 83095a0b8d
commit 37e0aa1a3e
15 changed files with 131 additions and 85 deletions

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://84bnb4rnuhuq"
path="res://.godot/imported/double_bed_metal.png-ecfdaed077568d6224139d3066a4c4c8.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Blends/Mobel/textures/double_bed_metal.png"
dest_files=["res://.godot/imported/double_bed_metal.png-ecfdaed077568d6224139d3066a4c4c8.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1