added user action

This commit is contained in:
Nikolai Fesenko
2025-08-17 16:21:34 +02:00
parent 06bca3f9d8
commit 5637c82eb7
12 changed files with 89 additions and 31 deletions

View File

@@ -4,25 +4,12 @@ extends Node3D
@export var debugLabel1: Label
#signal exit_build_mode
#signal enter_build_mode
#
#signal preview_created
#signal preview_destroyed
#
#signal object_placed(build_postion)
#
#var build_mode: bool = false
signal interact(person,interact_object)
func _ready() -> void:
print(outline_shader)
interact.connect(_on_interact)
#func _input(event: InputEvent) -> void:
#if event.is_action_released("enter_build_mode"):
#if build_mode:
#exit_build_mode.emit()
#build_mode = false
#else:
#enter_build_mode.emit()
#build_mode = true
func _on_interact(person, object):
object.action(person)