new method of creating preview
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=14 format=3 uid="uid://0t0cvsitlfmm"]
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[gd_scene load_steps=11 format=3 uid="uid://0t0cvsitlfmm"]
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[ext_resource type="Script" uid="uid://c61rr6to3q566" path="res://Scripts/build_object.gd" id="1_nn5da"]
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[ext_resource type="ArrayMesh" uid="uid://cahq2fdeqqwhx" path="res://Blends/Mobel/DoubleBeds.obj" id="2_8ssp7"]
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@@ -10,20 +10,7 @@
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_dn7et"]
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render_priority = 0
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shader = ExtResource("3_pdq8c")
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shader_parameter/alpha = 0.5
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shader_parameter/color = Vector3(0, 1, 0)
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_sp2kd"]
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render_priority = 0
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shader = ExtResource("3_pdq8c")
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shader_parameter/alpha = 0.5
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shader_parameter/color = Vector3(0, 1, 0)
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_c1046"]
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render_priority = 0
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shader = ExtResource("3_pdq8c")
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shader_parameter/alpha = 0.5
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shader_parameter/color = Vector3(0, 1, 0)
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shader_parameter/color = Vector3(0, 0, 0)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_c1046"]
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albedo_texture = ExtResource("3_nn5da")
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@@ -35,26 +22,10 @@ albedo_texture = ExtResource("5_sp2kd")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tma46"]
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albedo_texture = ExtResource("5_sp2kd")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_k1k40"]
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render_priority = 0
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shader = ExtResource("3_pdq8c")
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shader_parameter/alpha = 0.5
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shader_parameter/color = Vector3(1, 0, 0)
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[node name="DoubleBeds" type="Node3D" node_paths=PackedStringArray("meshInstance", "greenMeshInstance", "RedMeshInstance")]
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[node name="DoubleBeds" type="Node3D" node_paths=PackedStringArray("meshInstance")]
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script = ExtResource("1_nn5da")
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meshInstance = NodePath("DoubleBeds")
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greenMeshInstance = NodePath("Green_preview")
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RedMeshInstance = NodePath("Red_preview")
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[node name="Green_preview" type="MeshInstance3D" parent="."]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -1.83435, 0, 0)
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visible = false
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mesh = ExtResource("2_8ssp7")
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skeleton = NodePath("../DoubleBeds")
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surface_material_override/0 = SubResource("ShaderMaterial_dn7et")
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surface_material_override/1 = SubResource("ShaderMaterial_sp2kd")
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surface_material_override/2 = SubResource("ShaderMaterial_c1046")
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preview_shader = SubResource("ShaderMaterial_dn7et")
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[node name="DoubleBeds" type="MeshInstance3D" parent="."]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -1.83435, -0.42751, 0)
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@@ -62,11 +33,3 @@ mesh = ExtResource("2_8ssp7")
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surface_material_override/0 = SubResource("StandardMaterial3D_c1046")
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surface_material_override/1 = SubResource("StandardMaterial3D_k1k40")
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surface_material_override/2 = SubResource("StandardMaterial3D_tma46")
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[node name="Red_preview" type="MeshInstance3D" parent="."]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -1.83435, 0, 0)
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visible = false
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mesh = ExtResource("2_8ssp7")
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surface_material_override/0 = SubResource("ShaderMaterial_k1k40")
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surface_material_override/1 = SubResource("ShaderMaterial_k1k40")
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surface_material_override/2 = SubResource("ShaderMaterial_k1k40")
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