new item model and interactions
person can hold item now. Global can give item to person.
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16
Blends/Items/Food/Material.tres
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16
Blends/Items/Food/Material.tres
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[gd_resource type="StandardMaterial3D" load_steps=3 format=3 uid="uid://detpb4ww2vvsf"]
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[ext_resource type="Shader" uid="uid://c08eg1piwoy3t" path="res://Shaders/outline.gdshader" id="1_4u3y3"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_s6uwl"]
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render_priority = 0
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shader = ExtResource("1_4u3y3")
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shader_parameter/is_active = false
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shader_parameter/color = Vector3(0.95, 0.71, 0.01)
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[resource]
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resource_name = "Material"
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next_pass = SubResource("ShaderMaterial_s6uwl")
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cull_mode = 2
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albedo_color = Color(0.655154, 0.629469, 0.906882, 1)
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roughness = 0.5
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