new item model and interactions

person can hold item now. Global can give item to person.
This commit is contained in:
Nikolai Fesenko
2025-08-18 01:33:54 +02:00
parent a62d2e29bc
commit 7ba255334d
16 changed files with 392 additions and 6 deletions

View File

@@ -19,6 +19,7 @@ shader_parameter/color = Vector3(0, 0, 0)
render_priority = 0
shader = ExtResource("5_c1046")
shader_parameter/is_active = false
shader_parameter/color = Vector3(0, 0, 0)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_c1046"]
next_pass = SubResource("ShaderMaterial_k1k40")
@@ -29,6 +30,7 @@ roughness_texture = ExtResource("4_dn7et")
render_priority = 0
shader = ExtResource("5_c1046")
shader_parameter/is_active = false
shader_parameter/color = Vector3(0, 0, 0)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_k1k40"]
next_pass = SubResource("ShaderMaterial_tma46")
@@ -38,6 +40,7 @@ albedo_texture = ExtResource("5_sp2kd")
render_priority = 0
shader = ExtResource("5_c1046")
shader_parameter/is_active = false
shader_parameter/color = Vector3(0, 0, 0)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tma46"]
next_pass = SubResource("ShaderMaterial_8tdb8")