new terrain plugin

This commit is contained in:
Nikolai Fesenko
2025-08-13 21:08:35 +02:00
parent 43fb8410c3
commit 85d50d3bd4
221 changed files with 11867 additions and 1 deletions

View File

@@ -0,0 +1,48 @@
[gd_scene format=3 uid="uid://by3kr2nqbqr67"]
[node name="DirectorySetup" type="ConfirmationDialog"]
title = "Terrain3D Data Directory Setup"
position = Vector2i(0, 36)
size = Vector2i(750, 330)
visible = true
[node name="Margin" type="MarginContainer" parent="."]
offset_left = 8.0
offset_top = 8.0
offset_right = 742.0
offset_bottom = 281.0
theme_override_constants/margin_left = 20
theme_override_constants/margin_top = 20
theme_override_constants/margin_right = 20
theme_override_constants/margin_bottom = 20
[node name="VBox" type="VBoxContainer" parent="Margin"]
layout_mode = 2
[node name="Instructions" type="Label" parent="Margin/VBox"]
custom_minimum_size = Vector2(400, 0)
layout_mode = 2
text = "Terrain3D now stores data in a directory instead of a single file. Each region is stored in a separate file named `terrain3d[-_]##[-_]##.res`. For instance, the region at location (-1, 1) would be named `terrain3d-01_01.res`. Enable Terrain3D / Debug / Show Region Labels for a visual display."
autowrap_mode = 3
[node name="DirectoryLabel" type="Label" parent="Margin/VBox"]
custom_minimum_size = Vector2(400, 0)
layout_mode = 2
text = "
Specify the directory to store your data. Any existing region files will be loaded."
autowrap_mode = 3
[node name="DirHBox" type="HBoxContainer" parent="Margin/VBox"]
layout_mode = 2
[node name="LineEdit" type="LineEdit" parent="Margin/VBox/DirHBox"]
layout_mode = 2
size_flags_horizontal = 3
placeholder_text = "Data directory"
[node name="SelectDir" type="Button" parent="Margin/VBox/DirHBox"]
layout_mode = 2
[node name="Spacer" type="Control" parent="Margin/VBox"]
custom_minimum_size = Vector2(0, 40)
layout_mode = 2