new terrain plugin

This commit is contained in:
Nikolai Fesenko
2025-08-13 21:08:35 +02:00
parent 43fb8410c3
commit 85d50d3bd4
221 changed files with 11867 additions and 1 deletions

View File

@@ -0,0 +1,44 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bxwiqxgwoh630"
path="res://.godot/imported/RockA.glb-2e416adf16cd89c5c5afc8e204027147.scn"
[deps]
source_file="res://demo/assets/models/RockA.glb"
dest_files=["res://.godot/imported/RockA.glb-2e416adf16cd89c5c5afc8e204027147.scn"]
[params]
nodes/root_type="StaticBody3D"
nodes/root_name="Scene Root"
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={
"materials": {
"@MATERIAL:0": {
"use_external/enabled": true,
"use_external/path": "res://demo/assets/materials/M_rock30.tres"
}
}
}
gltf/naming_version=0
gltf/embedded_image_handling=1