context menu added

player can find food and eat it
This commit is contained in:
Nikolai Fesenko
2025-08-20 16:45:03 +02:00
parent 9bab0ff0f3
commit a0efc6b9b8
11 changed files with 131 additions and 15 deletions

View File

@@ -52,10 +52,12 @@ size = Vector3(5.62061, 2.52063, 2.12427)
[sub_resource type="SphereShape3D" id="SphereShape3D_c1046"]
radius = 0.870929
[node name="DoubleBeds" type="Node3D" node_paths=PackedStringArray("meshInstance")]
[node name="DoubleBeds" type="Node3D" node_paths=PackedStringArray("meshInstance", "ActionNode", "static_body")]
script = ExtResource("1_nn5da")
meshInstance = NodePath("DoubleBeds")
preview_shader = SubResource("ShaderMaterial_dn7et")
ActionNode = NodePath("ActionNode")
static_body = NodePath("StaticBody3D")
[node name="DoubleBeds" type="MeshInstance3D" parent="."]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -1.83435, -0.42751, 0)