item can be stored, added poses to shelf
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@@ -6,8 +6,25 @@ extends Node3D
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signal interact(person,interact_object)
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signal object_selected_signal
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signal object_unselected_signal
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signal object_over_mouse_signal
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var object_selected
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var object_over_mouse
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func _ready() -> void:
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interact.connect(_on_interact)
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func _on_interact(person, object):
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object.start_action(person, object)
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func _on_object_selected():
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pass
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func _on_object_unselected():
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pass
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