navigation agent added for person
now it goes to new object when it is placed . Also new obj model for person
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@@ -1,6 +1,7 @@
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[gd_scene load_steps=11 format=3 uid="uid://bj7y7q2qkpnci"]
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[gd_scene load_steps=12 format=3 uid="uid://bj7y7q2qkpnci"]
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[ext_resource type="ArrayMesh" uid="uid://622ethh2pdfa" path="res://Blends/road/road.obj" id="4_jjvhh"]
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[ext_resource type="PackedScene" uid="uid://dqrqq5vg8hek3" path="res://Scenes/Prefabs/Person.tscn" id="5_kry3j"]
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[ext_resource type="PackedScene" uid="uid://dim2geqhn6d35" path="res://Scenes/Prefabs/cart.tscn" id="6_21xkr"]
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[ext_resource type="PackedScene" uid="uid://dy03tqug33fep" path="res://Blends/ground.blend" id="6_344ge"]
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[ext_resource type="Script" uid="uid://drrp1k2q71hq2" path="res://Scripts/camera_3d.gd" id="7_6bp64"]
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@@ -65,7 +66,7 @@ process_material = SubResource("ParticleProcessMaterial_21xkr")
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draw_pass_1 = SubResource("QuadMesh_21xkr")
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[node name="SpotLight3D" type="SpotLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.64431, 0.764764, 0, -0.764764, 0.64431, -15.9548, 6.86886, -60.5361)
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transform = Transform3D(1, 0, 0, 0, 0.64431, 0.764764, 0, -0.764764, 0.64431, -14.3055, 3.48611, -59.8356)
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light_energy = 1.162
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spot_range = 23.417
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spot_angle = 89.99
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@@ -111,3 +112,6 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20.321, 0.384693, -59.426)
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[node name="ground2" parent="." instance=ExtResource("6_344ge")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 180.354, 0.385, -59.426)
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[node name="Person" parent="." instance=ExtResource("5_kry3j")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.335692, 3.74189, -60.6947)
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