new outline shader

This commit is contained in:
Nikolai Fesenko
2025-08-16 18:34:52 +02:00
parent d62d34c871
commit c473c0a2fb
13 changed files with 165 additions and 14 deletions

View File

@@ -1,8 +1,5 @@
extends StaticBody3D
@onready var beds = preload("res://Scenes/Prefabs/DoubleBeds.tscn")
@export var buildTransparentPreivew: MeshInstance3D
@@ -49,6 +46,7 @@ func place_object():
is_placed = true
buildTransparentPreivew.visible = false
Global.object_placed.emit()
self.queue_free()
func _on_enter_build_mode():
if !is_placed: