new outline shader

This commit is contained in:
Nikolai Fesenko
2025-08-16 18:34:52 +02:00
parent d62d34c871
commit c473c0a2fb
13 changed files with 165 additions and 14 deletions

View File

@@ -1,4 +1,7 @@
extends Node3D
@onready var outline_shader = preload("res://Shaders/outline.gdshader")
@export var debugLabel1: Label
signal exit_build_mode
@@ -11,6 +14,8 @@ signal object_placed
var build_mode: bool = false
func _ready() -> void:
print(outline_shader)
func _input(event: InputEvent) -> void:
if event.is_action_released("enter_build_mode"):