moved all build related code rom global to buildmanger

This commit is contained in:
Nikolai Fesenko
2025-08-17 13:29:13 +02:00
parent 9cb45d79ea
commit caa719f49b
8 changed files with 49 additions and 31 deletions

View File

@@ -13,7 +13,7 @@ func _ready() -> void:
meshI = $MeshInstance3D
shirt_shader = meshI.get_surface_override_material(1)
Global.object_placed.connect(_on_object_placed)
BuildManager.object_placed.connect(_on_object_placed)
set_random_shirt()