new road shaders
This commit is contained in:
9
Shaders/road.tres
Normal file
9
Shaders/road.tres
Normal file
@@ -0,0 +1,9 @@
|
||||
[gd_resource type="VisualShader" format=3 uid="uid://b02412t58m7q4"]
|
||||
|
||||
[resource]
|
||||
code = "shader_type spatial;
|
||||
render_mode blend_mix, depth_draw_opaque, cull_back, diffuse_lambert, specular_schlick_ggx;
|
||||
|
||||
|
||||
|
||||
"
|
||||
Reference in New Issue
Block a user