outline update

This commit is contained in:
Nikolai Fesenko
2025-08-17 13:16:21 +02:00
parent c473c0a2fb
commit dec413a269
6 changed files with 29 additions and 14 deletions

View File

@@ -6,6 +6,8 @@ extends StaticBody3D
var areas
var previewObject: Node3D
var is_placed = false
func _ready() -> void:
areas = get_children()
buildTransparentPreivew.visible = false
@@ -43,9 +45,9 @@ func hide_preview():
buildTransparentPreivew.visible = true
func place_object():
is_placed = true
buildTransparentPreivew.visible = false
Global.object_placed.emit()
#is_placed = true
#buildTransparentPreivew.visible = false
Global.object_placed.emit(self.position)
self.queue_free()
func _on_enter_build_mode():