outline update

This commit is contained in:
Nikolai Fesenko
2025-08-17 13:16:21 +02:00
parent c473c0a2fb
commit dec413a269
6 changed files with 29 additions and 14 deletions

View File

@@ -18,7 +18,7 @@ shader = ExtResource("2_ocdig")
shader_parameter/color = Vector3(0, 0, 0) shader_parameter/color = Vector3(0, 0, 0)
[sub_resource type="BoxShape3D" id="BoxShape3D_gtq0i"] [sub_resource type="BoxShape3D" id="BoxShape3D_gtq0i"]
size = Vector3(3.78918, 3.11292, 1.9624) size = Vector3(3.78918, 4.23603, 2.59656)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_r71lq"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_r71lq"]
render_priority = 0 render_priority = 0
@@ -58,19 +58,19 @@ next_pass = SubResource("ShaderMaterial_dn6sd")
albedo_texture = ExtResource("7_e7ek7") albedo_texture = ExtResource("7_e7ek7")
[node name="Pot" type="Node3D" node_paths=PackedStringArray("meshInstance")] [node name="Pot" type="Node3D" node_paths=PackedStringArray("meshInstance")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
script = ExtResource("1_c5d30") script = ExtResource("1_c5d30")
meshInstance = NodePath("Pot") meshInstance = NodePath("Pot")
preview_shader = SubResource("ShaderMaterial_vv7mx") preview_shader = SubResource("ShaderMaterial_vv7mx")
[node name="StaticBody3D" type="StaticBody3D" parent="."] [node name="StaticBody3D" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2.14194, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0180054, -1.83221, -0.481201) transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0.916585, 0.0207213)
shape = SubResource("BoxShape3D_gtq0i") shape = SubResource("BoxShape3D_gtq0i")
[node name="Pot" type="MeshInstance3D" parent="."] [node name="Pot" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -3.41814, 0) transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, -2.14194, 0)
mesh = ExtResource("1_ps8qt") mesh = ExtResource("1_ps8qt")
surface_material_override/0 = SubResource("StandardMaterial3D_dn6sd") surface_material_override/0 = SubResource("StandardMaterial3D_dn6sd")
surface_material_override/1 = SubResource("StandardMaterial3D_uhv8u") surface_material_override/1 = SubResource("StandardMaterial3D_uhv8u")

View File

@@ -8,7 +8,7 @@
[ext_resource type="Shader" uid="uid://bfv6ckihralab" path="res://Shaders/build_transparent.gdshader" id="6_ru0md"] [ext_resource type="Shader" uid="uid://bfv6ckihralab" path="res://Shaders/build_transparent.gdshader" id="6_ru0md"]
[sub_resource type="NavigationMesh" id="NavigationMesh_ru0md"] [sub_resource type="NavigationMesh" id="NavigationMesh_ru0md"]
vertices = PackedVector3Array(-8.52442, 3.10583, -1.86593, -8.52442, 3.10583, -0.615929, -3.27442, 3.10583, -0.615929, -3.27442, 3.10583, -1.86593, -2.27442, 0.105834, 0.884071, -9.27442, 0.105834, 0.884071, -9.27442, 0.105834, 3.13407, 11.4756, 0.105834, 3.13407, 11.4756, 0.105834, -1.86593, -1.77442, 0.105834, -1.86593, -1.77442, 0.105834, 0.384071, -8.27442, 0.105834, -1.61593, -8.27442, 0.105834, -0.865929, -3.52442, 0.105834, -0.865929, -3.52442, 0.105834, -1.61593) vertices = PackedVector3Array(-8.52442, 3.10583, -1.86593, -8.52442, 3.10583, -0.615934, -3.27442, 3.10583, -0.615934, -3.27442, 3.10583, -1.86593, -2.27442, 0.105834, 0.884066, -9.27442, 0.105834, 0.884066, -9.27442, 0.105834, 3.13407, 11.4756, 0.105834, 3.13407, 11.4756, 0.105834, -1.86593, -1.77442, 0.105834, -1.86593, -1.77442, 0.105834, 0.384066, -8.27442, 0.105834, -1.61593, -8.27442, 0.105834, -0.865934, -3.52442, 0.105834, -0.865934, -3.52442, 0.105834, -1.61593)
polygons = [PackedInt32Array(3, 2, 0), PackedInt32Array(0, 2, 1), PackedInt32Array(5, 4, 6), PackedInt32Array(6, 4, 7), PackedInt32Array(10, 9, 8), PackedInt32Array(10, 8, 4), PackedInt32Array(4, 8, 7), PackedInt32Array(14, 13, 11), PackedInt32Array(11, 13, 12)] polygons = [PackedInt32Array(3, 2, 0), PackedInt32Array(0, 2, 1), PackedInt32Array(5, 4, 6), PackedInt32Array(6, 4, 7), PackedInt32Array(10, 9, 8), PackedInt32Array(10, 8, 4), PackedInt32Array(4, 8, 7), PackedInt32Array(14, 13, 11), PackedInt32Array(11, 13, 12)]
agent_radius = 0.7 agent_radius = 0.7
@@ -55,6 +55,7 @@ affect_navigation_mesh = true
[node name="StaticBody3D" type="StaticBody3D" parent="Cart-bottom/NavigationRegion3D/NavigationObstacle3D"] [node name="StaticBody3D" type="StaticBody3D" parent="Cart-bottom/NavigationRegion3D/NavigationObstacle3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.50052, -0.0203562, -1.1511) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.50052, -0.0203562, -1.1511)
input_ray_pickable = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="Cart-bottom/NavigationRegion3D/NavigationObstacle3D/StaticBody3D"] [node name="CollisionShape3D" type="CollisionShape3D" parent="Cart-bottom/NavigationRegion3D/NavigationObstacle3D/StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.352722, 1.07356, -0.102142) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.352722, 1.07356, -0.102142)
@@ -85,34 +86,39 @@ visible = false
mesh = ExtResource("3_2wj72") mesh = ExtResource("3_2wj72")
[node name="BlockBuildingArea" type="StaticBody3D" parent="."] [node name="BlockBuildingArea" type="StaticBody3D" parent="."]
visible = false
[node name="CollisionShape3D4" type="CollisionShape3D" parent="BlockBuildingArea"] [node name="CollisionShape3D4" type="CollisionShape3D" parent="BlockBuildingArea"]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 11.1878, 1.59147, -0.622702) transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 11.1878, 1.59147, -0.622702)
visible = false
shape = SubResource("BoxShape3D_esjgi") shape = SubResource("BoxShape3D_esjgi")
[node name="CollisionShape3D3" type="CollisionShape3D" parent="BlockBuildingArea"] [node name="CollisionShape3D3" type="CollisionShape3D" parent="BlockBuildingArea"]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -10.6143, 1.63224, 0.537586) transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -10.6143, 1.63224, 0.537586)
visible = false
shape = SubResource("BoxShape3D_esjgi") shape = SubResource("BoxShape3D_esjgi")
[node name="CollisionShape3D2" type="CollisionShape3D" parent="BlockBuildingArea"] [node name="CollisionShape3D2" type="CollisionShape3D" parent="BlockBuildingArea"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.619003, 1.50816, 3.83996) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.619003, 1.50816, 3.83996)
visible = false
shape = SubResource("BoxShape3D_esjgi") shape = SubResource("BoxShape3D_esjgi")
[node name="CollisionShape3D" type="CollisionShape3D" parent="BlockBuildingArea"] [node name="CollisionShape3D" type="CollisionShape3D" parent="BlockBuildingArea"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.282789, 1.61902, -2.6054) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.282789, 1.61902, -2.6054)
visible = false
shape = SubResource("BoxShape3D_esjgi") shape = SubResource("BoxShape3D_esjgi")
[node name="BuildingArea" type="StaticBody3D" parent="." node_paths=PackedStringArray("buildTransparentPreivew")] [node name="BuildingArea" type="StaticBody3D" parent="." node_paths=PackedStringArray("buildTransparentPreivew")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.3174, 1.96498, -1.34338)
script = ExtResource("5_eosii") script = ExtResource("5_eosii")
buildTransparentPreivew = NodePath("BuildAreaModeView") buildTransparentPreivew = NodePath("BuildAreaModeView")
metadata/is_building_area = true metadata/is_building_area = true
[node name="smallBuildingArea2" type="CollisionShape3D" parent="BuildingArea"] [node name="smallBuildingArea2" type="CollisionShape3D" parent="BuildingArea"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.69414, 1.44495, -1.22106)
shape = SubResource("BoxShape3D_eosii") shape = SubResource("BoxShape3D_eosii")
metadata/is_building_area = true metadata/is_building_area = true
[node name="BuildAreaModeView" type="MeshInstance3D" parent="BuildingArea"] [node name="BuildAreaModeView" type="MeshInstance3D" parent="BuildingArea"]
transform = Transform3D(5.40002, 0, 0, 0, 4.29805, 0, 0, 0, 2.28394, -5.69414, 1.02766, -1.22106) transform = Transform3D(5.40002, 0, 0, 0, 4.29805, 0, 0, 0, 2.28394, 0, 0, 0)
mesh = SubResource("BoxMesh_eosii") mesh = SubResource("BoxMesh_eosii")
surface_material_override/0 = SubResource("ShaderMaterial_u7bw1") surface_material_override/0 = SubResource("ShaderMaterial_u7bw1")

View File

@@ -52,7 +52,8 @@ func _on_preview_create():
set_preview_shader_color() set_preview_shader_color()
func _on_object_placed(): func _on_object_placed(build_postion):
restore_default_shaders() restore_default_shaders()

View File

@@ -6,6 +6,8 @@ extends StaticBody3D
var areas var areas
var previewObject: Node3D var previewObject: Node3D
var is_placed = false var is_placed = false
func _ready() -> void: func _ready() -> void:
areas = get_children() areas = get_children()
buildTransparentPreivew.visible = false buildTransparentPreivew.visible = false
@@ -43,9 +45,9 @@ func hide_preview():
buildTransparentPreivew.visible = true buildTransparentPreivew.visible = true
func place_object(): func place_object():
is_placed = true #is_placed = true
buildTransparentPreivew.visible = false #buildTransparentPreivew.visible = false
Global.object_placed.emit() Global.object_placed.emit(self.position)
self.queue_free() self.queue_free()
func _on_enter_build_mode(): func _on_enter_build_mode():

View File

@@ -1,17 +1,23 @@
extends Node3D extends Node3D
@onready var beds = preload("res://Scenes/Prefabs/DoubleBeds.tscn")
@export var cartTop: MeshInstance3D @export var cartTop: MeshInstance3D
@export var mainCamera: Camera3D @export var mainCamera: Camera3D
var nav_mesh: NavigationMesh var nav_mesh: NavigationMesh
var previewObject var previewObject
var targetPos var targetPos
func _ready() -> void: func _ready() -> void:
pass Global.object_placed.connect(_on_object_placed)
func _input(event: InputEvent) -> void: func _input(event: InputEvent) -> void:
if event.is_action_pressed("hide_top"): if event.is_action_pressed("hide_top"):
cartTop.visible = !cartTop.visible cartTop.visible = !cartTop.visible
#add_preview() #add_preview()
func _on_object_placed(build_postion):
var newObject = BuildManager.get_preview_object().instantiate()
newObject.global_position = build_postion
self.add_child(newObject)

View File

@@ -10,7 +10,7 @@ signal enter_build_mode
signal preview_created signal preview_created
signal preview_destroyed signal preview_destroyed
signal object_placed signal object_placed(build_postion)
var build_mode: bool = false var build_mode: bool = false