update
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@@ -4,11 +4,12 @@ func _init() -> void:
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can_pick = false
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can_store = false
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max_person_using = 2
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build_name = "bed"
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func _ready() -> void:
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persons_position.append($PersonPos1)
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persons_position.append($PersonPos2)
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func start_action(person, object):
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person.visible = false
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