diff --git a/Scenes/main.tscn b/Scenes/main.tscn index ca0a049..7afb8ed 100644 --- a/Scenes/main.tscn +++ b/Scenes/main.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=18 format=3 uid="uid://bj7y7q2qkpnci"] +[gd_scene load_steps=11 format=3 uid="uid://bj7y7q2qkpnci"] [ext_resource type="ArrayMesh" uid="uid://622ethh2pdfa" path="res://Blends/road/road.obj" id="4_jjvhh"] [ext_resource type="PackedScene" uid="uid://dim2geqhn6d35" path="res://Scenes/Prefabs/cart.tscn" id="6_21xkr"] @@ -36,69 +36,6 @@ size = Vector2(0.5, 0.5) [sub_resource type="BoxShape3D" id="BoxShape3D_21xkr"] -[sub_resource type="Gradient" id="Gradient_jjvhh"] -offsets = PackedFloat32Array(0.2, 1) -colors = PackedColorArray(1, 1, 1, 1, 0, 0, 0, 1) - -[sub_resource type="FastNoiseLite" id="FastNoiseLite_kry3j"] -noise_type = 2 -frequency = 0.03 -cellular_jitter = 3.0 -cellular_return_type = 0 -domain_warp_enabled = true -domain_warp_type = 1 -domain_warp_amplitude = 50.0 -domain_warp_fractal_type = 2 -domain_warp_fractal_lacunarity = 1.5 -domain_warp_fractal_gain = 1.0 - -[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_21xkr"] -seamless = true -color_ramp = SubResource("Gradient_jjvhh") -noise = SubResource("FastNoiseLite_kry3j") - -[sub_resource type="Terrain3DMaterial" id="Terrain3DMaterial_6bp64"] -_shader_parameters = { -&"bias_distance": 512.0, -&"blend_sharpness": 0.5, -&"depth_blur": 0.0, -&"enable_macro_variation": true, -&"enable_projection": true, -&"flat_terrain_normals": false, -&"macro_variation1": Color(1, 1, 1, 1), -&"macro_variation2": Color(1, 1, 1, 1), -&"macro_variation_slope": 0.333, -&"mipmap_bias": 1.0, -&"noise1_angle": 0.0, -&"noise1_offset": Vector2(0.5, 0.5), -&"noise1_scale": 0.04, -&"noise2_scale": 0.076, -&"noise_texture": SubResource("NoiseTexture2D_21xkr"), -&"projection_threshold": 0.8 -} -show_checkered = true - -[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_344ge"] -transparency = 4 -cull_mode = 2 -vertex_color_use_as_albedo = true -backlight_enabled = true -backlight = Color(0.5, 0.5, 0.5, 1) -distance_fade_mode = 1 -distance_fade_min_distance = 128.0 -distance_fade_max_distance = 96.0 - -[sub_resource type="Terrain3DMeshAsset" id="Terrain3DMeshAsset_ynf5e"] -generated_type = 1 -height_offset = 0.5 -material_override = SubResource("StandardMaterial3D_344ge") -last_lod = 0 -last_shadow_lod = 0 -lod0_range = 128.0 - -[sub_resource type="Terrain3DAssets" id="Terrain3DAssets_hptm8"] -mesh_list = Array[Terrain3DMeshAsset]([SubResource("Terrain3DMeshAsset_ynf5e")]) - [node name="Main" type="Node3D"] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] @@ -109,16 +46,16 @@ transform = Transform3D(-0.866025, -0.5, -2.18557e-08, 0, -4.37114e-08, 1, -0.5, shadow_enabled = true [node name="Road2" type="MeshInstance3D" parent="."] -transform = Transform3D(10.951, 0, 0, 0, 1, 0, 0, 0, 1, -54.1402, 37.1464, -56.7411) +transform = Transform3D(10.951, 0, 0, 0, 1, 0, 0, 0, 1, -54.1402, 0.738562, -56.7411) mesh = ExtResource("4_jjvhh") skeleton = NodePath("../Road") [node name="Road" type="MeshInstance3D" parent="."] -transform = Transform3D(10.9512, 0, 0, 0, 1, 0, 0, 0, 1, -54.4288, 36.9927, -61.8752) +transform = Transform3D(10.9512, 0, 0, 0, 1, 0, 0, 0, 1, -54.4288, 0.584906, -61.8752) mesh = ExtResource("4_jjvhh") [node name="GPUParticles3D" type="GPUParticles3D" parent="."] -transform = Transform3D(3.70763, 0, 0, 0, 2.24982, 0, 0, 0, 3.71542, -7.77808, 47.2887, -60.0289) +transform = Transform3D(3.70763, 0, 0, 0, 2.24982, 0, 0, 0, 3.71542, -7.77808, 10.8809, -60.0289) emitting = false amount = 1006 speed_scale = 5.17 @@ -128,17 +65,17 @@ process_material = SubResource("ParticleProcessMaterial_21xkr") draw_pass_1 = SubResource("QuadMesh_21xkr") [node name="SpotLight3D" type="SpotLight3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 0.64431, 0.764764, 0, -0.764764, 0.64431, -15.9548, 43.2767, -60.5361) +transform = Transform3D(1, 0, 0, 0, 0.64431, 0.764764, 0, -0.764764, 0.64431, -15.9548, 6.86886, -60.5361) light_energy = 1.162 spot_range = 23.417 spot_angle = 89.99 [node name="Cart" parent="." node_paths=PackedStringArray("mainCamera") instance=ExtResource("6_21xkr")] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.31428, 39.9268, -60.2323) +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.31428, 3.51896, -60.2323) mainCamera = NodePath("../RigidBody3D/Camera3D") [node name="RigidBody3D" type="RigidBody3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.05618, 41.42, -58.2918) +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.05618, 5.01216, -58.2918) collision_layer = 128 collision_mask = 128 axis_lock_angular_x = true @@ -170,15 +107,7 @@ shape = SubResource("BoxShape3D_21xkr") debug_color = Color(0.895552, 0, 0.381247, 1) [node name="ground" parent="." instance=ExtResource("6_344ge")] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20.3213, 36.9694, -59.4263) +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20.321, 0.384693, -59.426) [node name="ground2" parent="." instance=ExtResource("6_344ge")] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 180.354, 36.969, -59.426) - -[node name="Terrain3D" type="Terrain3D" parent="."] -data_directory = "res://Terrain_data" -material = SubResource("Terrain3DMaterial_6bp64") -assets = SubResource("Terrain3DAssets_hptm8") -show_checkered = true -top_level = true -metadata/_edit_lock_ = true +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 180.354, 0.385, -59.426) diff --git a/Terrain_data/terrain3d-01-01.res b/Terrain_data/terrain3d-01-01.res new file mode 100644 index 0000000..717effe Binary files /dev/null and b/Terrain_data/terrain3d-01-01.res differ diff --git a/Terrain_data/terrain3d-01_00.res b/Terrain_data/terrain3d-01_00.res new file mode 100644 index 0000000..b2cb6ff Binary files /dev/null and b/Terrain_data/terrain3d-01_00.res differ diff --git a/Terrain_data/terrain3d-02-01.res b/Terrain_data/terrain3d-02-01.res new file mode 100644 index 0000000..6be5dd8 Binary files /dev/null and b/Terrain_data/terrain3d-02-01.res differ diff --git a/Terrain_data/terrain3d_00-01.res b/Terrain_data/terrain3d_00-01.res new file mode 100644 index 0000000..1689de5 Binary files /dev/null and b/Terrain_data/terrain3d_00-01.res differ diff --git a/project.godot b/project.godot index edc585c..9c11c4f 100644 --- a/project.godot +++ b/project.godot @@ -19,6 +19,10 @@ config/icon="res://icon.svg" Global="*res://Scripts/global_script.gd" +[editor_plugins] + +enabled=PackedStringArray("res://addons/terrain_3d/plugin.cfg") + [input] hide_top={