Compare commits
6 Commits
d62d34c871
...
5637c82eb7
| Author | SHA1 | Date | |
|---|---|---|---|
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5637c82eb7 | ||
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06bca3f9d8 | ||
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caa719f49b | ||
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9cb45d79ea | ||
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dec413a269 | ||
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c473c0a2fb |
1
Pot.tres
1
Pot.tres
@@ -35,7 +35,6 @@ void fragment() {
|
||||
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}
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||||
"
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||||
graph_offset = Vector2(-323.167, 182.894)
|
||||
nodes/fragment/2/node = SubResource("VisualShaderNodeInput_k82ey")
|
||||
nodes/fragment/2/position = Vector2(-140, 280)
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||||
nodes/fragment/3/node = SubResource("VisualShaderNodeTransformOp_k82ey")
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||||
|
||||
@@ -1,4 +1,4 @@
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||||
[gd_scene load_steps=18 format=3 uid="uid://wr21rggawosn"]
|
||||
[gd_scene load_steps=21 format=3 uid="uid://wr21rggawosn"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://c61rr6to3q566" path="res://Scripts/build_object.gd" id="1_c0yqx"]
|
||||
[ext_resource type="ArrayMesh" uid="uid://cvgyv0qygl2g2" path="res://Blends/Battery/Battery.obj" id="1_lt2ya"]
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||||
@@ -9,13 +9,20 @@
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||||
[ext_resource type="Shader" uid="uid://csc12sk3jp67" path="res://Shaders/battery_handle.gdshader" id="5_6tv3k"]
|
||||
[ext_resource type="Shader" uid="uid://xn2eixgmefs8" path="res://Shaders/battery_glass.gdshader" id="6_b5dta"]
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||||
[ext_resource type="Shader" uid="uid://4m7bv5x2pfnr" path="res://Shaders/Fuse.gdshader" id="7_hr37j"]
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||||
[ext_resource type="Shader" uid="uid://c08eg1piwoy3t" path="res://Shaders/outline.gdshader" id="10_pigwg"]
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||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_6tv3k"]
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||||
render_priority = 0
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||||
shader = ExtResource("2_pigwg")
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||||
shader_parameter/color = Vector3(0, 0, 0)
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||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_pigwg"]
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||||
render_priority = 0
|
||||
shader = ExtResource("10_pigwg")
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||||
shader_parameter/is_active = false
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||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_byy4f"]
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||||
next_pass = SubResource("ShaderMaterial_pigwg")
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||||
albedo_texture = ExtResource("2_teewy")
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||||
metallic = 1.0
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roughness = 0.5
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||||
@@ -39,6 +46,7 @@ shader_parameter/normal = ExtResource("3_c0yqx")
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_8a881"]
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||||
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||||
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_fdnlq"]
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seamless = true
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noise = SubResource("FastNoiseLite_8a881")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_hnq8j"]
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||||
@@ -46,6 +54,9 @@ render_priority = 0
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shader = ExtResource("7_hr37j")
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shader_parameter/noise = SubResource("NoiseTexture2D_fdnlq")
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[sub_resource type="BoxShape3D" id="BoxShape3D_pigwg"]
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size = Vector3(6.92554, 2.55286, 2.97417)
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[node name="Battery" type="Node3D" node_paths=PackedStringArray("meshInstance")]
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script = ExtResource("1_c0yqx")
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meshInstance = NodePath("Battery")
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@@ -63,3 +74,9 @@ surface_material_override/5 = SubResource("StandardMaterial3D_byy4f")
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surface_material_override/6 = SubResource("ShaderMaterial_wr5rf")
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surface_material_override/7 = SubResource("ShaderMaterial_hnq8j")
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||||
surface_material_override/8 = SubResource("StandardMaterial3D_byy4f")
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||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="."]
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||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.053833, -0.776428, 0.0276413)
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shape = SubResource("BoxShape3D_pigwg")
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||||
|
||||
@@ -1,27 +1,53 @@
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[gd_scene load_steps=11 format=3 uid="uid://0t0cvsitlfmm"]
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||||
[gd_scene load_steps=18 format=3 uid="uid://0t0cvsitlfmm"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://c61rr6to3q566" path="res://Scripts/build_object.gd" id="1_nn5da"]
|
||||
[ext_resource type="ArrayMesh" uid="uid://cahq2fdeqqwhx" path="res://Blends/Mobel/DoubleBeds.obj" id="2_8ssp7"]
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||||
[ext_resource type="Texture2D" uid="uid://84bnb4rnuhuq" path="res://Blends/Mobel/textures/double_bed_metal.png" id="3_nn5da"]
|
||||
[ext_resource type="Shader" uid="uid://bfv6ckihralab" path="res://Shaders/build_transparent.gdshader" id="3_pdq8c"]
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||||
[ext_resource type="Texture2D" uid="uid://lbbig7lpdun3" path="res://Blends/Mobel/textures/Material.003 Roughness.png" id="4_dn7et"]
|
||||
[ext_resource type="Shader" uid="uid://c08eg1piwoy3t" path="res://Shaders/outline.gdshader" id="5_c1046"]
|
||||
[ext_resource type="Texture2D" uid="uid://kl1jplui8wfq" path="res://Blends/Mobel/textures/Material.003 Base Color.png" id="5_sp2kd"]
|
||||
[ext_resource type="Script" uid="uid://fjdtka5s1dxi" path="res://Scripts/objects/DoubleBeds.gd" id="8_c1046"]
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||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_dn7et"]
|
||||
render_priority = 0
|
||||
shader = ExtResource("3_pdq8c")
|
||||
shader_parameter/color = Vector3(0, 0, 0)
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_k1k40"]
|
||||
render_priority = 0
|
||||
shader = ExtResource("5_c1046")
|
||||
shader_parameter/is_active = false
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_c1046"]
|
||||
next_pass = SubResource("ShaderMaterial_k1k40")
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||||
albedo_texture = ExtResource("3_nn5da")
|
||||
roughness_texture = ExtResource("4_dn7et")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_tma46"]
|
||||
render_priority = 0
|
||||
shader = ExtResource("5_c1046")
|
||||
shader_parameter/is_active = false
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||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_k1k40"]
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||||
next_pass = SubResource("ShaderMaterial_tma46")
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||||
albedo_texture = ExtResource("5_sp2kd")
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||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_8tdb8"]
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||||
render_priority = 0
|
||||
shader = ExtResource("5_c1046")
|
||||
shader_parameter/is_active = false
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tma46"]
|
||||
next_pass = SubResource("ShaderMaterial_8tdb8")
|
||||
albedo_texture = ExtResource("5_sp2kd")
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||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_sp2kd"]
|
||||
size = Vector3(5.62061, 2.52063, 2.12427)
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||||
|
||||
[sub_resource type="SphereShape3D" id="SphereShape3D_c1046"]
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||||
radius = 0.870929
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||||
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||||
[node name="DoubleBeds" type="Node3D" node_paths=PackedStringArray("meshInstance")]
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||||
script = ExtResource("1_nn5da")
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||||
meshInstance = NodePath("DoubleBeds")
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||||
@@ -33,3 +59,23 @@ mesh = ExtResource("2_8ssp7")
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||||
surface_material_override/0 = SubResource("StandardMaterial3D_c1046")
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||||
surface_material_override/1 = SubResource("StandardMaterial3D_k1k40")
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||||
surface_material_override/2 = SubResource("StandardMaterial3D_tma46")
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||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="."]
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||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.218994, -0.287048, 0.10144)
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||||
shape = SubResource("BoxShape3D_sp2kd")
|
||||
|
||||
[node name="ActionNode" type="Node3D" parent="."]
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1.3739)
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||||
script = ExtResource("8_c1046")
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||||
|
||||
[node name="Area3d" type="Area3D" parent="ActionNode"]
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||||
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||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="ActionNode/Area3d"]
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.839141, 0.470829)
|
||||
shape = SubResource("SphereShape3D_c1046")
|
||||
|
||||
[node name="CSGSphere3D" type="CSGSphere3D" parent="ActionNode/Area3d"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.839141, 0.470829)
|
||||
radius = 0.886475
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||||
|
||||
@@ -30,3 +30,4 @@ avoidance_enabled = true
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||||
debug_enabled = true
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||||
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||||
[connection signal="navigation_finished" from="NavigationAgent3D" to="." method="_on_navigation_agent_3d_navigation_finished"]
|
||||
[connection signal="target_reached" from="NavigationAgent3D" to="." method="_on_navigation_agent_3d_target_reached"]
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||||
|
||||
@@ -1,4 +1,4 @@
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||||
[gd_scene load_steps=15 format=3 uid="uid://bcme5mx8nf5kf"]
|
||||
[gd_scene load_steps=20 format=3 uid="uid://bcme5mx8nf5kf"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://c61rr6to3q566" path="res://Scripts/build_object.gd" id="1_c5d30"]
|
||||
[ext_resource type="ArrayMesh" uid="uid://dqs5joeucls8u" path="res://Blends/Pot/pot.obj" id="1_ps8qt"]
|
||||
@@ -10,13 +10,23 @@
|
||||
[ext_resource type="Texture2D" uid="uid://8qyuw0q5luju" path="res://Blends/Pot/pot_uv.jpg" id="5_vv7mx"]
|
||||
[ext_resource type="Texture2D" uid="uid://bxgm6oovlxdjq" path="res://Blends/Pot/wood_n.png" id="6_r71lq"]
|
||||
[ext_resource type="Texture2D" uid="uid://run700pxmcyc" path="res://Blends/Pot/brick_t.png" id="7_e7ek7"]
|
||||
[ext_resource type="Shader" uid="uid://c08eg1piwoy3t" path="res://Shaders/outline.gdshader" id="7_gtq0i"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_vv7mx"]
|
||||
render_priority = 0
|
||||
shader = ExtResource("2_ocdig")
|
||||
shader_parameter/color = Vector3(0, 0, 0)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_gtq0i"]
|
||||
size = Vector3(3.78918, 4.23603, 2.59656)
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_r71lq"]
|
||||
render_priority = 0
|
||||
shader = ExtResource("7_gtq0i")
|
||||
shader_parameter/is_active = false
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_dn6sd"]
|
||||
next_pass = SubResource("ShaderMaterial_r71lq")
|
||||
albedo_texture = ExtResource("2_c5d30")
|
||||
roughness = 0.4
|
||||
roughness_texture = ExtResource("4_vv7mx")
|
||||
@@ -27,22 +37,40 @@ detail_albedo = ExtResource("5_vv7mx")
|
||||
detail_normal = ExtResource("3_ocdig")
|
||||
uv1_scale = Vector3(0.5, 0.4, 1)
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_e7ek7"]
|
||||
render_priority = 0
|
||||
shader = ExtResource("7_gtq0i")
|
||||
shader_parameter/is_active = false
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_uhv8u"]
|
||||
next_pass = SubResource("ShaderMaterial_e7ek7")
|
||||
albedo_texture = ExtResource("5_gtq0i")
|
||||
normal_enabled = true
|
||||
normal_texture = ExtResource("6_r71lq")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_dn6sd"]
|
||||
render_priority = 0
|
||||
shader = ExtResource("7_gtq0i")
|
||||
shader_parameter/is_active = false
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rbvpf"]
|
||||
next_pass = SubResource("ShaderMaterial_dn6sd")
|
||||
albedo_texture = ExtResource("7_e7ek7")
|
||||
|
||||
[node name="Pot" type="Node3D" node_paths=PackedStringArray("meshInstance")]
|
||||
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
|
||||
script = ExtResource("1_c5d30")
|
||||
meshInstance = NodePath("Pot")
|
||||
preview_shader = SubResource("ShaderMaterial_vv7mx")
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2.14194, 0)
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0.916585, 0.0207213)
|
||||
shape = SubResource("BoxShape3D_gtq0i")
|
||||
|
||||
[node name="Pot" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -3.41814, 0)
|
||||
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, -2.14194, 0)
|
||||
mesh = ExtResource("1_ps8qt")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_dn6sd")
|
||||
surface_material_override/1 = SubResource("StandardMaterial3D_uhv8u")
|
||||
|
||||
@@ -1,22 +1,32 @@
|
||||
[gd_scene load_steps=8 format=3 uid="uid://c0gypplbklc3i"]
|
||||
[gd_scene load_steps=11 format=3 uid="uid://c0gypplbklc3i"]
|
||||
|
||||
[ext_resource type="ArrayMesh" uid="uid://k2k1ppv3ycsv" path="res://Blends/Shelf/Shelf.obj" id="1_usf1u"]
|
||||
[ext_resource type="Script" uid="uid://c61rr6to3q566" path="res://Scripts/build_object.gd" id="1_ya6sq"]
|
||||
[ext_resource type="Shader" uid="uid://bfv6ckihralab" path="res://Shaders/build_transparent.gdshader" id="2_jbe2f"]
|
||||
[ext_resource type="Texture2D" uid="uid://5gmmgg4cmefr" path="res://Blends/Shelf/color.png" id="2_x70sl"]
|
||||
[ext_resource type="Texture2D" uid="uid://q0duenho1u2x" path="res://Blends/Shelf/normal.png" id="3_ya6sq"]
|
||||
[ext_resource type="Shader" uid="uid://c08eg1piwoy3t" path="res://Shaders/outline.gdshader" id="5_jbe2f"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_4318v"]
|
||||
render_priority = 0
|
||||
shader = ExtResource("2_jbe2f")
|
||||
shader_parameter/color = Vector3(0, 0, 0)
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_0dtcx"]
|
||||
render_priority = 0
|
||||
shader = ExtResource("5_jbe2f")
|
||||
shader_parameter/is_active = false
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jbe2f"]
|
||||
next_pass = SubResource("ShaderMaterial_0dtcx")
|
||||
albedo_texture = ExtResource("2_x70sl")
|
||||
normal_enabled = true
|
||||
normal_scale = -1.88
|
||||
normal_texture = ExtResource("3_ya6sq")
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_jbe2f"]
|
||||
size = Vector3(4.40356, 3.34375, 1.28992)
|
||||
|
||||
[node name="Shelf" type="Node3D" node_paths=PackedStringArray("meshInstance")]
|
||||
script = ExtResource("1_ya6sq")
|
||||
meshInstance = NodePath("Shelf")
|
||||
@@ -26,3 +36,9 @@ preview_shader = SubResource("ShaderMaterial_4318v")
|
||||
transform = Transform3D(-2.18557e-08, 0, -0.5, 0, 0.5, 0, 0.5, 0, -2.18557e-08, 0, -1.53245, 0)
|
||||
mesh = ExtResource("1_usf1u")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_jbe2f")
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="."]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0545654, 0.0981445, -0.0205688)
|
||||
shape = SubResource("BoxShape3D_jbe2f")
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
[ext_resource type="Shader" uid="uid://bfv6ckihralab" path="res://Shaders/build_transparent.gdshader" id="6_ru0md"]
|
||||
|
||||
[sub_resource type="NavigationMesh" id="NavigationMesh_ru0md"]
|
||||
vertices = PackedVector3Array(-8.52442, 3.10583, -1.86593, -8.52442, 3.10583, -0.615929, -3.27442, 3.10583, -0.615929, -3.27442, 3.10583, -1.86593, -2.27442, 0.105834, 0.884071, -9.27442, 0.105834, 0.884071, -9.27442, 0.105834, 3.13407, 11.4756, 0.105834, 3.13407, 11.4756, 0.105834, -1.86593, -1.77442, 0.105834, -1.86593, -1.77442, 0.105834, 0.384071, -8.27442, 0.105834, -1.61593, -8.27442, 0.105834, -0.865929, -3.52442, 0.105834, -0.865929, -3.52442, 0.105834, -1.61593)
|
||||
vertices = PackedVector3Array(-8.52442, 3.10583, -1.86593, -8.52442, 3.10583, -0.615934, -3.27442, 3.10583, -0.615934, -3.27442, 3.10583, -1.86593, -2.27442, 0.105834, 0.884066, -9.27442, 0.105834, 0.884066, -9.27442, 0.105834, 3.13407, 11.4756, 0.105834, 3.13407, 11.4756, 0.105834, -1.86593, -1.77442, 0.105834, -1.86593, -1.77442, 0.105834, 0.384066, -8.27442, 0.105834, -1.61593, -8.27442, 0.105834, -0.865934, -3.52442, 0.105834, -0.865934, -3.52442, 0.105834, -1.61593)
|
||||
polygons = [PackedInt32Array(3, 2, 0), PackedInt32Array(0, 2, 1), PackedInt32Array(5, 4, 6), PackedInt32Array(6, 4, 7), PackedInt32Array(10, 9, 8), PackedInt32Array(10, 8, 4), PackedInt32Array(4, 8, 7), PackedInt32Array(14, 13, 11), PackedInt32Array(11, 13, 12)]
|
||||
agent_radius = 0.7
|
||||
|
||||
@@ -55,6 +55,7 @@ affect_navigation_mesh = true
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="Cart-bottom/NavigationRegion3D/NavigationObstacle3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.50052, -0.0203562, -1.1511)
|
||||
input_ray_pickable = false
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Cart-bottom/NavigationRegion3D/NavigationObstacle3D/StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.352722, 1.07356, -0.102142)
|
||||
@@ -85,34 +86,39 @@ visible = false
|
||||
mesh = ExtResource("3_2wj72")
|
||||
|
||||
[node name="BlockBuildingArea" type="StaticBody3D" parent="."]
|
||||
visible = false
|
||||
|
||||
[node name="CollisionShape3D4" type="CollisionShape3D" parent="BlockBuildingArea"]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 11.1878, 1.59147, -0.622702)
|
||||
visible = false
|
||||
shape = SubResource("BoxShape3D_esjgi")
|
||||
|
||||
[node name="CollisionShape3D3" type="CollisionShape3D" parent="BlockBuildingArea"]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -10.6143, 1.63224, 0.537586)
|
||||
visible = false
|
||||
shape = SubResource("BoxShape3D_esjgi")
|
||||
|
||||
[node name="CollisionShape3D2" type="CollisionShape3D" parent="BlockBuildingArea"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.619003, 1.50816, 3.83996)
|
||||
visible = false
|
||||
shape = SubResource("BoxShape3D_esjgi")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="BlockBuildingArea"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.282789, 1.61902, -2.6054)
|
||||
visible = false
|
||||
shape = SubResource("BoxShape3D_esjgi")
|
||||
|
||||
[node name="BuildingArea" type="StaticBody3D" parent="." node_paths=PackedStringArray("buildTransparentPreivew")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.3174, 1.96498, -1.34338)
|
||||
script = ExtResource("5_eosii")
|
||||
buildTransparentPreivew = NodePath("BuildAreaModeView")
|
||||
metadata/is_building_area = true
|
||||
|
||||
[node name="smallBuildingArea2" type="CollisionShape3D" parent="BuildingArea"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.69414, 1.44495, -1.22106)
|
||||
shape = SubResource("BoxShape3D_eosii")
|
||||
metadata/is_building_area = true
|
||||
|
||||
[node name="BuildAreaModeView" type="MeshInstance3D" parent="BuildingArea"]
|
||||
transform = Transform3D(5.40002, 0, 0, 0, 4.29805, 0, 0, 0, 2.28394, -5.69414, 1.02766, -1.22106)
|
||||
transform = Transform3D(5.40002, 0, 0, 0, 4.29805, 0, 0, 0, 2.28394, 0, 0, 0)
|
||||
mesh = SubResource("BoxMesh_eosii")
|
||||
surface_material_override/0 = SubResource("ShaderMaterial_u7bw1")
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=20 format=3 uid="uid://bj7y7q2qkpnci"]
|
||||
[gd_scene load_steps=17 format=3 uid="uid://bj7y7q2qkpnci"]
|
||||
|
||||
[ext_resource type="Shader" uid="uid://c5e2qqpg6h4lw" path="res://Shaders/road.gdshader" id="2_6bp64"]
|
||||
[ext_resource type="ArrayMesh" uid="uid://622ethh2pdfa" path="res://Blends/road/road.obj" id="4_jjvhh"]
|
||||
@@ -7,9 +7,6 @@
|
||||
[ext_resource type="PackedScene" uid="uid://dim2geqhn6d35" path="res://Scenes/Prefabs/cart.tscn" id="6_21xkr"]
|
||||
[ext_resource type="PackedScene" uid="uid://dy03tqug33fep" path="res://Blends/ground.blend" id="6_344ge"]
|
||||
[ext_resource type="Script" uid="uid://drrp1k2q71hq2" path="res://Scripts/camera_3d.gd" id="7_6bp64"]
|
||||
[ext_resource type="ArrayMesh" uid="uid://k2k1ppv3ycsv" path="res://Blends/Shelf/Shelf.obj" id="8_344ge"]
|
||||
[ext_resource type="Texture2D" uid="uid://5gmmgg4cmefr" path="res://Blends/Shelf/color.png" id="9_hptm8"]
|
||||
[ext_resource type="Texture2D" uid="uid://q0duenho1u2x" path="res://Blends/Shelf/normal.png" id="10_d1ilt"]
|
||||
|
||||
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_jjvhh"]
|
||||
sky_top_color = Color(0.654771, 0.60129, 0.578102, 1)
|
||||
@@ -50,11 +47,8 @@ size = Vector2(0.5, 0.5)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_21xkr"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6iyac"]
|
||||
albedo_texture = ExtResource("9_hptm8")
|
||||
normal_enabled = true
|
||||
normal_scale = -1.88
|
||||
normal_texture = ExtResource("10_d1ilt")
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_6bp64"]
|
||||
size = Vector3(156.989, 1, 161.434)
|
||||
|
||||
[node name="Main" type="Node3D"]
|
||||
|
||||
@@ -72,7 +66,7 @@ skeleton = NodePath("../Road")
|
||||
surface_material_override/0 = SubResource("ShaderMaterial_6bp64")
|
||||
|
||||
[node name="Road" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(10.9512, 0, 0, 0, 1, 0, 0, 0, 1, -54.4288, 0.584906, -61.8752)
|
||||
transform = Transform3D(10.9512, 0, 0, 0, 1, 0, 0, 0, 1, -54.4288, 0.58491, -61.8752)
|
||||
mesh = ExtResource("4_jjvhh")
|
||||
surface_material_override/0 = SubResource("ShaderMaterial_344ge")
|
||||
|
||||
@@ -93,7 +87,7 @@ spot_range = 23.417
|
||||
spot_angle = 89.99
|
||||
|
||||
[node name="Cart" parent="." node_paths=PackedStringArray("mainCamera") instance=ExtResource("6_21xkr")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.31428, 3.18503, -60.2323)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.31428, 3.18503, -60.0041)
|
||||
mainCamera = NodePath("../RigidBody3D/Camera3D")
|
||||
|
||||
[node name="RigidBody3D" type="RigidBody3D" parent="."]
|
||||
@@ -131,6 +125,12 @@ debug_color = Color(0.895552, 0, 0.381247, 1)
|
||||
[node name="ground" parent="." instance=ExtResource("6_344ge")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20.321, 0.384693, -59.426)
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="ground"]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="ground/StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.149445, -0.621046, 1.07111)
|
||||
shape = SubResource("BoxShape3D_6bp64")
|
||||
|
||||
[node name="ground2" parent="." instance=ExtResource("6_344ge")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 180.354, 0.385, -59.426)
|
||||
|
||||
@@ -147,8 +147,3 @@ mouse_filter = 2
|
||||
|
||||
[node name="Marker3D" type="Marker3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.90278, -57.5436)
|
||||
|
||||
[node name="Shelf" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.99485, 0.659399, -45.3142)
|
||||
mesh = ExtResource("8_344ge")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_6iyac")
|
||||
|
||||
10
Scripts/Interactable.gd
Normal file
10
Scripts/Interactable.gd
Normal file
@@ -0,0 +1,10 @@
|
||||
class_name Interactable
|
||||
extends Node
|
||||
|
||||
var can_pick: bool
|
||||
|
||||
var can_store: bool
|
||||
var stored_objects: Array
|
||||
|
||||
func action(person):
|
||||
print("action!")
|
||||
1
Scripts/Interactable.gd.uid
Normal file
1
Scripts/Interactable.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://dt4rrjht2fx2b
|
||||
@@ -7,17 +7,37 @@ extends Node
|
||||
|
||||
signal build_object_selected
|
||||
|
||||
signal exit_build_mode
|
||||
signal enter_build_mode
|
||||
|
||||
signal preview_created
|
||||
signal preview_destroyed
|
||||
|
||||
signal object_placed(build_postion)
|
||||
signal object_added(object)
|
||||
|
||||
var build_mode: bool = false
|
||||
|
||||
var selected_object_id: int
|
||||
var is_object_selected: bool
|
||||
|
||||
var global_y = 2.903
|
||||
|
||||
var builded_objects: Array
|
||||
|
||||
func _ready() -> void:
|
||||
is_object_selected = false
|
||||
build_object_selected.connect(_on_object_selected)
|
||||
|
||||
func _input(event: InputEvent) -> void:
|
||||
if event.is_action_released("enter_build_mode"):
|
||||
if build_mode:
|
||||
exit_build_mode.emit()
|
||||
build_mode = false
|
||||
else:
|
||||
enter_build_mode.emit()
|
||||
build_mode = true
|
||||
|
||||
func get_preview_object():
|
||||
var selected_object
|
||||
match selected_object_id:
|
||||
@@ -34,3 +54,8 @@ func get_preview_object():
|
||||
|
||||
func _on_object_selected():
|
||||
is_object_selected = true
|
||||
|
||||
|
||||
func add_object_to_array(object):
|
||||
builded_objects.append(object)
|
||||
object_added.emit(object)
|
||||
|
||||
@@ -1,16 +1,24 @@
|
||||
extends Node3D
|
||||
|
||||
|
||||
|
||||
@export var meshInstance: MeshInstance3D
|
||||
@export var preview_shader: ShaderMaterial
|
||||
|
||||
var default_shaders: Array
|
||||
var staic_body: StaticBody3D
|
||||
var ActionNode: Node3D
|
||||
|
||||
func _ready() -> void:
|
||||
Global.preview_created.connect(_on_preview_create)
|
||||
Global.object_placed.connect(_on_object_placed)
|
||||
BuildManager.preview_created.connect(_on_preview_create)
|
||||
BuildManager.object_placed.connect(_on_object_placed)
|
||||
set_default_shaders()
|
||||
|
||||
staic_body = $StaticBody3D
|
||||
staic_body.mouse_entered.connect(_on_mouse_enter)
|
||||
staic_body.mouse_exited.connect(_on_mouse_exit)
|
||||
|
||||
ActionNode = $ActionNode
|
||||
|
||||
func set_default_shaders():
|
||||
var amount_shaders = meshInstance.get_surface_override_material_count()
|
||||
@@ -44,5 +52,26 @@ func _on_preview_create():
|
||||
set_preview_shader_color()
|
||||
|
||||
|
||||
func _on_object_placed():
|
||||
func _on_object_placed(build_postion):
|
||||
#BuildManager.add_object_to_array(self)
|
||||
#print(ActionNode.global_position)
|
||||
restore_default_shaders()
|
||||
|
||||
|
||||
func enable_outline():
|
||||
for i in meshInstance.get_surface_override_material_count():
|
||||
var material = meshInstance.get_surface_override_material(i)
|
||||
if material.next_pass != null:
|
||||
meshInstance.get_surface_override_material(i).next_pass.set_shader_parameter("is_active", true)
|
||||
func disable_outline():
|
||||
for i in meshInstance.get_surface_override_material_count():
|
||||
var material = meshInstance.get_surface_override_material(i)
|
||||
if material.next_pass != null:
|
||||
meshInstance.get_surface_override_material(i).next_pass.set_shader_parameter("is_active", false)
|
||||
|
||||
|
||||
|
||||
func _on_mouse_enter():
|
||||
enable_outline()
|
||||
func _on_mouse_exit():
|
||||
disable_outline()
|
||||
|
||||
@@ -1,33 +1,32 @@
|
||||
extends StaticBody3D
|
||||
|
||||
|
||||
|
||||
@onready var beds = preload("res://Scenes/Prefabs/DoubleBeds.tscn")
|
||||
@export var buildTransparentPreivew: MeshInstance3D
|
||||
|
||||
|
||||
var areas
|
||||
var previewObject: Node3D
|
||||
var is_placed = false
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
areas = get_children()
|
||||
buildTransparentPreivew.visible = false
|
||||
Global.exit_build_mode.connect(_on_exit_build_mode)
|
||||
Global.enter_build_mode.connect(_on_enter_build_mode)
|
||||
BuildManager.exit_build_mode.connect(_on_exit_build_mode)
|
||||
BuildManager.enter_build_mode.connect(_on_enter_build_mode)
|
||||
|
||||
|
||||
func _input_event(camera: Camera3D, event: InputEvent, event_position: Vector3, normal: Vector3, shape_idx: int) -> void:
|
||||
if event.is_action_pressed("mouse_click") and Global.build_mode:
|
||||
if event.is_action_pressed("mouse_click") and BuildManager.build_mode:
|
||||
place_object()
|
||||
|
||||
|
||||
|
||||
func _mouse_enter() -> void:
|
||||
if !is_placed and Global.build_mode and BuildManager.is_object_selected:
|
||||
if !is_placed and BuildManager.build_mode and BuildManager.is_object_selected:
|
||||
show_preview()
|
||||
|
||||
func _mouse_exit() -> void:
|
||||
if !is_placed and Global.build_mode:
|
||||
if !is_placed and BuildManager.build_mode:
|
||||
hide_preview()
|
||||
|
||||
func show_preview():
|
||||
@@ -37,7 +36,7 @@ func show_preview():
|
||||
areas[0].add_child(previewObject)
|
||||
#previewObject.global_position.y = BuildManager.global_y
|
||||
buildTransparentPreivew.visible = false
|
||||
Global.preview_created.emit()
|
||||
BuildManager.preview_created.emit()
|
||||
|
||||
func hide_preview():
|
||||
if is_placed != true:
|
||||
@@ -46,9 +45,10 @@ func hide_preview():
|
||||
buildTransparentPreivew.visible = true
|
||||
|
||||
func place_object():
|
||||
is_placed = true
|
||||
buildTransparentPreivew.visible = false
|
||||
Global.object_placed.emit()
|
||||
#is_placed = true
|
||||
#buildTransparentPreivew.visible = false
|
||||
BuildManager.object_placed.emit(self.position)
|
||||
self.queue_free()
|
||||
|
||||
func _on_enter_build_mode():
|
||||
if !is_placed:
|
||||
|
||||
@@ -22,7 +22,7 @@ func _ready() -> void:
|
||||
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
debugLabel.text = "Mode: " + str(Global.build_mode)
|
||||
debugLabel.text = "Mode: " + str(BuildManager.build_mode)
|
||||
global_delta = delta
|
||||
look_at(ownRigidBody.position)
|
||||
self.position.y = -0.1 * pow(self.position.z,2) + zoom_pos # y axis controll for camera
|
||||
|
||||
@@ -1,17 +1,24 @@
|
||||
extends Node3D
|
||||
|
||||
@onready var beds = preload("res://Scenes/Prefabs/DoubleBeds.tscn")
|
||||
|
||||
@export var cartTop: MeshInstance3D
|
||||
@export var mainCamera: Camera3D
|
||||
|
||||
var nav_mesh: NavigationMesh
|
||||
var previewObject
|
||||
var targetPos
|
||||
|
||||
func _ready() -> void:
|
||||
pass
|
||||
BuildManager.object_placed.connect(_on_object_placed)
|
||||
|
||||
func _input(event: InputEvent) -> void:
|
||||
if event.is_action_pressed("hide_top"):
|
||||
cartTop.visible = !cartTop.visible
|
||||
#add_preview()
|
||||
|
||||
|
||||
func _on_object_placed(build_postion):
|
||||
var newObject = BuildManager.get_preview_object().instantiate()
|
||||
newObject.global_position = build_postion
|
||||
BuildManager.add_object_to_array(newObject)
|
||||
self.add_child(newObject)
|
||||
|
||||
@@ -1,23 +1,15 @@
|
||||
extends Node3D
|
||||
|
||||
@onready var outline_shader = preload("res://Shaders/outline.gdshader")
|
||||
|
||||
@export var debugLabel1: Label
|
||||
|
||||
signal exit_build_mode
|
||||
signal enter_build_mode
|
||||
signal interact(person,interact_object)
|
||||
|
||||
signal preview_created
|
||||
signal preview_destroyed
|
||||
func _ready() -> void:
|
||||
print(outline_shader)
|
||||
|
||||
signal object_placed
|
||||
|
||||
var build_mode: bool = false
|
||||
|
||||
|
||||
func _input(event: InputEvent) -> void:
|
||||
if event.is_action_released("enter_build_mode"):
|
||||
if build_mode:
|
||||
exit_build_mode.emit()
|
||||
build_mode = false
|
||||
else:
|
||||
enter_build_mode.emit()
|
||||
build_mode = true
|
||||
interact.connect(_on_interact)
|
||||
|
||||
func _on_interact(person, object):
|
||||
object.action(person)
|
||||
|
||||
9
Scripts/objects/DoubleBeds.gd
Normal file
9
Scripts/objects/DoubleBeds.gd
Normal file
@@ -0,0 +1,9 @@
|
||||
extends Interactable
|
||||
|
||||
func _ready() -> void:
|
||||
can_pick = false
|
||||
can_store = false
|
||||
|
||||
|
||||
func action(person):
|
||||
print(str(person) + " is sleeping")
|
||||
1
Scripts/objects/DoubleBeds.gd.uid
Normal file
1
Scripts/objects/DoubleBeds.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://fjdtka5s1dxi
|
||||
@@ -6,18 +6,19 @@ var shirt_shader: ShaderMaterial
|
||||
var meshI: MeshInstance3D
|
||||
|
||||
var start_pos: Vector3
|
||||
|
||||
var target_object: Node3D
|
||||
|
||||
func _ready() -> void:
|
||||
nav_agent = $NavigationAgent3D
|
||||
meshI = $MeshInstance3D
|
||||
shirt_shader = meshI.get_surface_override_material(1)
|
||||
|
||||
Global.object_placed.connect(_on_object_placed)
|
||||
BuildManager.object_added.connect(_on_object_added)
|
||||
|
||||
set_random_shirt()
|
||||
|
||||
start_pos = global_position
|
||||
|
||||
#nav_agent.target_position = Vector3(-15.955,3.486,-58.942)
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
@@ -26,10 +27,12 @@ func _physics_process(delta: float) -> void:
|
||||
velocity = new_velocity
|
||||
move_and_slide()
|
||||
|
||||
func _input(event: InputEvent) -> void:
|
||||
if event.is_action_pressed("test"):
|
||||
set_target_position()
|
||||
|
||||
|
||||
func _on_object_placed():
|
||||
nav_agent.target_position = Vector3(-14.305,3.486,-59.836)
|
||||
func _on_object_added(object):
|
||||
set_target(object)
|
||||
|
||||
|
||||
func set_random_shirt():
|
||||
@@ -38,5 +41,19 @@ func set_random_shirt():
|
||||
pass
|
||||
|
||||
|
||||
func _on_navigation_agent_3d_navigation_finished() -> void:
|
||||
nav_agent.target_position = start_pos
|
||||
func set_target(object):
|
||||
target_object = object
|
||||
#nav_agent.target_position = target_object.ActionNode.global_position
|
||||
func set_target_position():
|
||||
var newPos = target_object.ActionNode.global_position
|
||||
newPos.y = self.position.y
|
||||
nav_agent.target_position = newPos
|
||||
|
||||
|
||||
#nav_agent.target_position = start_pos
|
||||
|
||||
|
||||
func _on_navigation_agent_3d_target_reached() -> void:
|
||||
if target_object != null:
|
||||
Global.interact.emit(self, target_object.ActionNode)
|
||||
pass
|
||||
|
||||
@@ -3,8 +3,8 @@ extends Panel
|
||||
|
||||
func _ready() -> void:
|
||||
self.visible = false
|
||||
Global.enter_build_mode.connect(_on_enter_build_mode)
|
||||
Global.exit_build_mode.connect(_on_exit_build_mode)
|
||||
BuildManager.enter_build_mode.connect(_on_enter_build_mode)
|
||||
BuildManager.exit_build_mode.connect(_on_exit_build_mode)
|
||||
|
||||
|
||||
func _on_enter_build_mode():
|
||||
|
||||
@@ -1,18 +1,25 @@
|
||||
shader_type spatial;
|
||||
uniform sampler2D noise;
|
||||
|
||||
varying float pos_y;
|
||||
|
||||
void vertex() {
|
||||
// Called for every vertex the material is visible on.
|
||||
pos_y = VERTEX.y;
|
||||
//pos_y = POSITION.y;
|
||||
//POSITION.y = 0.0;
|
||||
}
|
||||
|
||||
void fragment() {
|
||||
//ALBEDO = vec3(0.000275,0.0,0.665027);
|
||||
EMISSION = vec3(0.0,0.0,1.0);
|
||||
EMISSION = vec3(0.0,0.0,10.0);
|
||||
if( TIME < 1800.0 ) {
|
||||
ALBEDO = texture(noise,UV + TIME / 5.0).rgb;
|
||||
}
|
||||
else {
|
||||
ALBEDO = texture(noise,UV - TIME).rgb;
|
||||
ALBEDO = texture(noise,UV - TIME / 5.0).rgb;
|
||||
}
|
||||
CLEARCOAT = 5.0;
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@ void vertex() {
|
||||
|
||||
void fragment() {
|
||||
ALBEDO = vec3(1.0,0.0,0.0);
|
||||
EMISSION = vec3(1.0,0.0,0.0);
|
||||
EMISSION = vec3(5.0,0.0,0.0);
|
||||
}
|
||||
|
||||
//void light() {
|
||||
|
||||
25
Shaders/outline.gdshader
Normal file
25
Shaders/outline.gdshader
Normal file
@@ -0,0 +1,25 @@
|
||||
shader_type spatial;
|
||||
render_mode cull_front, unshaded;
|
||||
|
||||
uniform bool is_active;
|
||||
|
||||
const vec3 color = vec3(0.95, 0.71, 0.01);
|
||||
const float thickness = 0.1;
|
||||
|
||||
void vertex() {
|
||||
if(is_active) {
|
||||
VERTEX += NORMAL * thickness;
|
||||
}
|
||||
}
|
||||
|
||||
void fragment() {
|
||||
if (is_active) {
|
||||
ALBEDO = color;
|
||||
ALPHA = 0.5;
|
||||
}
|
||||
}
|
||||
|
||||
//void light() {
|
||||
// // Called for every pixel for every light affecting the material.
|
||||
// // Uncomment to replace the default light processing function with this one.
|
||||
//}
|
||||
1
Shaders/outline.gdshader.uid
Normal file
1
Shaders/outline.gdshader.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://c08eg1piwoy3t
|
||||
@@ -52,3 +52,8 @@ mouse_click={
|
||||
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(146, 26),"global_position":Vector2(155, 74),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
|
||||
]
|
||||
}
|
||||
test={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user