extends Node @onready var DoubleBeds = preload("res://Scenes/Prefabs/DoubleBeds.tscn") @onready var Pot = preload("res://Scenes/Prefabs/Pot.tscn") var selected_object_id: int var global_y = 2.903 func _ready() -> void: print(DoubleBeds) func get_preview_object(): var selected_object match selected_object_id: 0: selected_object = DoubleBeds 1: selected_object = Pot return selected_object