extends Node3D @onready var beds = preload("res://Scenes/Prefabs/DoubleBeds.tscn") @export var cartTop: MeshInstance3D @export var mainCamera: Camera3D var previewObject var targetPos func _input(event: InputEvent) -> void: if event.is_action_pressed("hide_top"): cartTop.visible = !cartTop.visible #add_preview()