[gd_scene load_steps=5 format=3 uid="uid://d3sr0a7dxfkr8"] [ext_resource type="Script" uid="uid://bp7r4ppgq1m0g" path="res://addons/terrain_3d/extras/particle_example/terrain_3D_particles.gd" id="1_gl3qg"] [ext_resource type="Material" uid="uid://el5y10hnh13g" path="res://addons/terrain_3d/extras/particle_example/process_material.tres" id="2_2gon1"] [ext_resource type="Material" uid="uid://ljo1wt61kbkq" path="res://addons/terrain_3d/extras/particle_example/grass_material.tres" id="3_qyjnw"] [sub_resource type="RibbonTrailMesh" id="RibbonTrailMesh_fwrtk"] shape = 0 section_length = 0.18 section_segments = 1 [node name="Terrain3DParticles" type="Node3D"] script = ExtResource("1_gl3qg") instance_spacing = 0.25 cell_width = 24.0 grid_width = 5 rows = 96 amount = 9216 process_material = ExtResource("2_2gon1") mesh = SubResource("RibbonTrailMesh_fwrtk") shadow_mode = 0 mesh_material_override = ExtResource("3_qyjnw") min_draw_distance = 60.0 particle_count = 230400 metadata/_edit_lock_ = true