[gd_resource type="Terrain3DAssets" load_steps=11 format=3 uid="uid://dal3jhw6241qg"] [ext_resource type="PackedScene" uid="uid://bn5nf4esciwex" path="res://demo/assets/models/LODExample.tscn" id="1_4jrdu"] [ext_resource type="Texture2D" uid="uid://c88j3oj0lf6om" path="res://demo/assets/textures/rock023_alb_ht.png" id="2_pog6b"] [ext_resource type="Texture2D" uid="uid://ddprscrpsofah" path="res://demo/assets/textures/ground037_alb_ht.png" id="3_g8f2m"] [ext_resource type="Texture2D" uid="uid://c307hdmos4gtm" path="res://demo/assets/textures/rock023_nrm_rgh.png" id="3_wncaf"] [ext_resource type="Texture2D" uid="uid://c1ots7w6i0i1q" path="res://demo/assets/textures/ground037_nrm_rgh.png" id="4_aw5y1"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_b2vqk"] transparency = 4 cull_mode = 2 vertex_color_use_as_albedo = true backlight_enabled = true backlight = Color(0.5, 0.5, 0.5, 1) distance_fade_mode = 1 distance_fade_min_distance = 128.0 distance_fade_max_distance = 96.0 [sub_resource type="Terrain3DMeshAsset" id="Terrain3DMeshAsset_2qf8x"] name = "TextureCard" generated_type = 1 height_offset = 0.5 material_override = SubResource("StandardMaterial3D_b2vqk") last_lod = 0 last_shadow_lod = 0 lod0_range = 128.0 [sub_resource type="Terrain3DMeshAsset" id="Terrain3DMeshAsset_or12t"] name = "LODExample" id = 1 scene_file = ExtResource("1_4jrdu") height_offset = 0.5 last_lod = 3 last_shadow_lod = 3 [sub_resource type="Terrain3DTextureAsset" id="Terrain3DTextureAsset_lha57"] name = "Cliff" albedo_texture = ExtResource("2_pog6b") normal_texture = ExtResource("3_wncaf") normal_depth = 1.0 ao_strength = 2.0 roughness = -0.05 [sub_resource type="Terrain3DTextureAsset" id="Terrain3DTextureAsset_od0q7"] name = "Grass" id = 1 albedo_color = Color(0.67451, 0.74902, 0.686275, 1) albedo_texture = ExtResource("3_g8f2m") normal_texture = ExtResource("4_aw5y1") normal_depth = 1.0 ao_strength = 2.0 uv_scale = 0.2 detiling_rotation = 0.161 [resource] mesh_list = Array[Terrain3DMeshAsset]([SubResource("Terrain3DMeshAsset_2qf8x"), SubResource("Terrain3DMeshAsset_or12t")]) texture_list = Array[Terrain3DTextureAsset]([SubResource("Terrain3DTextureAsset_lha57"), SubResource("Terrain3DTextureAsset_od0q7")])