[gd_scene load_steps=5 format=3 uid="uid://f7nkbsrxy4r6"] [ext_resource type="ArrayMesh" uid="uid://dwd6ylq5xn6kj" path="res://Blends/Person/Person.obj" id="1_njeso"] [ext_resource type="Shader" uid="uid://bm15rdsdxldwl" path="res://Shaders/shirt.gdshader" id="2_hdsev"] [ext_resource type="Script" uid="uid://cstn6v7wfnwwb" path="res://Scripts/person_pos.gd" id="3_q4csl"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_q4csl"] render_priority = 0 shader = ExtResource("2_hdsev") shader_parameter/shirt_color = Vector3(0, 0, 0) [node name="PersonPos" type="MeshInstance3D"] transform = Transform3D(0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, 0, 0) mesh = ExtResource("1_njeso") surface_material_override/1 = SubResource("ShaderMaterial_q4csl") script = ExtResource("3_q4csl")