extends Interactable var transform_pos1: Vector3 var transform_rot1: Vector3 var transform_pos2: Vector3 var transform_rot2: Vector3 func _init() -> void: can_pick = false can_store = false max_person_using = 2 transform_pos1 = Vector3(-0.18,-0.753,-0.275) transform_rot1 = Vector3(84.2,-90.0, 0) transform_pos2 = Vector3(-0.18,1.226,-0.275) transform_rot2 = Vector3(84.2,-90.0, 0) func action(person, object): person.global_position = object.to_global(transform_pos1) person.rotation = transform_rot1 print(person.position) print(str(person) + " is sleeping")