[gd_scene load_steps=20 format=3 uid="uid://bcme5mx8nf5kf"] [ext_resource type="Script" uid="uid://c61rr6to3q566" path="res://Scripts/build_object.gd" id="1_c5d30"] [ext_resource type="ArrayMesh" uid="uid://dqs5joeucls8u" path="res://Blends/Pot/pot.obj" id="1_ps8qt"] [ext_resource type="Texture2D" uid="uid://c4cvsuxeqt068" path="res://Blends/Pot/pot_metal.jpg" id="2_c5d30"] [ext_resource type="Shader" uid="uid://bfv6ckihralab" path="res://Shaders/build_transparent.gdshader" id="2_ocdig"] [ext_resource type="Texture2D" uid="uid://fom8shxpn476" path="res://Blends/Pot/pot_brick.jpg" id="3_ocdig"] [ext_resource type="Texture2D" uid="uid://bw8k6hmfrwj60" path="res://Blends/Pot/rougness_m.png" id="4_vv7mx"] [ext_resource type="Texture2D" uid="uid://cdb7b2ef31ixv" path="res://Blends/Pot/pot_wood.jpg" id="5_gtq0i"] [ext_resource type="Texture2D" uid="uid://8qyuw0q5luju" path="res://Blends/Pot/pot_uv.jpg" id="5_vv7mx"] [ext_resource type="Texture2D" uid="uid://bxgm6oovlxdjq" path="res://Blends/Pot/wood_n.png" id="6_r71lq"] [ext_resource type="Texture2D" uid="uid://run700pxmcyc" path="res://Blends/Pot/brick_t.png" id="7_e7ek7"] [ext_resource type="Shader" uid="uid://c08eg1piwoy3t" path="res://Shaders/outline.gdshader" id="7_gtq0i"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_vv7mx"] render_priority = 0 shader = ExtResource("2_ocdig") shader_parameter/color = Vector3(0, 0, 0) [sub_resource type="BoxShape3D" id="BoxShape3D_gtq0i"] size = Vector3(3.78918, 3.11292, 1.9624) [sub_resource type="ShaderMaterial" id="ShaderMaterial_r71lq"] render_priority = 0 shader = ExtResource("7_gtq0i") shader_parameter/is_active = false [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_dn6sd"] next_pass = SubResource("ShaderMaterial_r71lq") albedo_texture = ExtResource("2_c5d30") roughness = 0.4 roughness_texture = ExtResource("4_vv7mx") normal_enabled = true normal_scale = -2.6 normal_texture = ExtResource("3_ocdig") detail_albedo = ExtResource("5_vv7mx") detail_normal = ExtResource("3_ocdig") uv1_scale = Vector3(0.5, 0.4, 1) [sub_resource type="ShaderMaterial" id="ShaderMaterial_e7ek7"] render_priority = 0 shader = ExtResource("7_gtq0i") shader_parameter/is_active = false [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_uhv8u"] next_pass = SubResource("ShaderMaterial_e7ek7") albedo_texture = ExtResource("5_gtq0i") normal_enabled = true normal_texture = ExtResource("6_r71lq") [sub_resource type="ShaderMaterial" id="ShaderMaterial_dn6sd"] render_priority = 0 shader = ExtResource("7_gtq0i") shader_parameter/is_active = false [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rbvpf"] next_pass = SubResource("ShaderMaterial_dn6sd") albedo_texture = ExtResource("7_e7ek7") [node name="Pot" type="Node3D" node_paths=PackedStringArray("meshInstance")] transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0) script = ExtResource("1_c5d30") meshInstance = NodePath("Pot") preview_shader = SubResource("ShaderMaterial_vv7mx") [node name="StaticBody3D" type="StaticBody3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0180054, -1.83221, -0.481201) shape = SubResource("BoxShape3D_gtq0i") [node name="Pot" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -3.41814, 0) mesh = ExtResource("1_ps8qt") surface_material_override/0 = SubResource("StandardMaterial3D_dn6sd") surface_material_override/1 = SubResource("StandardMaterial3D_uhv8u") surface_material_override/2 = SubResource("StandardMaterial3D_dn6sd") surface_material_override/3 = SubResource("StandardMaterial3D_rbvpf")