Files
project-thor/Scripts/build_manager.gd
2025-08-15 20:19:40 +02:00

23 lines
411 B
GDScript

extends Node
@onready var DoubleBeds = preload("res://Scenes/Prefabs/DoubleBeds.tscn")
@onready var Pot = preload("res://Scenes/Prefabs/Pot.tscn")
var selected_object_id: int
var global_y = 2.903
func _ready() -> void:
print(DoubleBeds)
func get_preview_object():
var selected_object
match selected_object_id:
0:
selected_object = DoubleBeds
1:
selected_object = Pot
return selected_object