Files
project-thor/Scenes/main.tscn
Nikolai Fesenko 85d50d3bd4 new terrain plugin
2025-08-13 21:08:35 +02:00

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6.4 KiB
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[gd_scene load_steps=18 format=3 uid="uid://bj7y7q2qkpnci"]
[ext_resource type="ArrayMesh" uid="uid://622ethh2pdfa" path="res://Blends/road/road.obj" id="4_jjvhh"]
[ext_resource type="PackedScene" uid="uid://dim2geqhn6d35" path="res://Scenes/Prefabs/cart.tscn" id="6_21xkr"]
[ext_resource type="PackedScene" uid="uid://dy03tqug33fep" path="res://Blends/ground.blend" id="6_344ge"]
[ext_resource type="Script" uid="uid://drrp1k2q71hq2" path="res://Scripts/camera_3d.gd" id="7_6bp64"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_jjvhh"]
sky_top_color = Color(0.654771, 0.60129, 0.578102, 1)
sky_horizon_color = Color(0.866942, 0.845822, 0.831025, 1)
ground_horizon_color = Color(0.866942, 0.845822, 0.831025, 1)
[sub_resource type="Sky" id="Sky_kry3j"]
sky_material = SubResource("ProceduralSkyMaterial_jjvhh")
[sub_resource type="Environment" id="Environment_21xkr"]
background_mode = 2
sky = SubResource("Sky_kry3j")
tonemap_mode = 2
ssao_enabled = true
glow_enabled = true
fog_mode = 1
fog_density = 1.0
fog_depth_curve = 4.75681
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_21xkr"]
lifetime_randomness = 0.55
emission_shape = 3
emission_box_extents = Vector3(20, 20, 20)
initial_velocity_min = 1.0
initial_velocity_max = 4.0
scale_min = 0.0
[sub_resource type="QuadMesh" id="QuadMesh_21xkr"]
size = Vector2(0.5, 0.5)
[sub_resource type="BoxShape3D" id="BoxShape3D_21xkr"]
[sub_resource type="Gradient" id="Gradient_jjvhh"]
offsets = PackedFloat32Array(0.2, 1)
colors = PackedColorArray(1, 1, 1, 1, 0, 0, 0, 1)
[sub_resource type="FastNoiseLite" id="FastNoiseLite_kry3j"]
noise_type = 2
frequency = 0.03
cellular_jitter = 3.0
cellular_return_type = 0
domain_warp_enabled = true
domain_warp_type = 1
domain_warp_amplitude = 50.0
domain_warp_fractal_type = 2
domain_warp_fractal_lacunarity = 1.5
domain_warp_fractal_gain = 1.0
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_21xkr"]
seamless = true
color_ramp = SubResource("Gradient_jjvhh")
noise = SubResource("FastNoiseLite_kry3j")
[sub_resource type="Terrain3DMaterial" id="Terrain3DMaterial_6bp64"]
_shader_parameters = {
&"bias_distance": 512.0,
&"blend_sharpness": 0.5,
&"depth_blur": 0.0,
&"enable_macro_variation": true,
&"enable_projection": true,
&"flat_terrain_normals": false,
&"macro_variation1": Color(1, 1, 1, 1),
&"macro_variation2": Color(1, 1, 1, 1),
&"macro_variation_slope": 0.333,
&"mipmap_bias": 1.0,
&"noise1_angle": 0.0,
&"noise1_offset": Vector2(0.5, 0.5),
&"noise1_scale": 0.04,
&"noise2_scale": 0.076,
&"noise_texture": SubResource("NoiseTexture2D_21xkr"),
&"projection_threshold": 0.8
}
show_checkered = true
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_344ge"]
transparency = 4
cull_mode = 2
vertex_color_use_as_albedo = true
backlight_enabled = true
backlight = Color(0.5, 0.5, 0.5, 1)
distance_fade_mode = 1
distance_fade_min_distance = 128.0
distance_fade_max_distance = 96.0
[sub_resource type="Terrain3DMeshAsset" id="Terrain3DMeshAsset_ynf5e"]
generated_type = 1
height_offset = 0.5
material_override = SubResource("StandardMaterial3D_344ge")
last_lod = 0
last_shadow_lod = 0
lod0_range = 128.0
[sub_resource type="Terrain3DAssets" id="Terrain3DAssets_hptm8"]
mesh_list = Array[Terrain3DMeshAsset]([SubResource("Terrain3DMeshAsset_ynf5e")])
[node name="Main" type="Node3D"]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_21xkr")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866025, -0.5, -2.18557e-08, 0, -4.37114e-08, 1, -0.5, 0.866025, 3.78552e-08, 0, 0, 0)
shadow_enabled = true
[node name="Road2" type="MeshInstance3D" parent="."]
transform = Transform3D(10.951, 0, 0, 0, 1, 0, 0, 0, 1, -54.1402, 37.1464, -56.7411)
mesh = ExtResource("4_jjvhh")
skeleton = NodePath("../Road")
[node name="Road" type="MeshInstance3D" parent="."]
transform = Transform3D(10.9512, 0, 0, 0, 1, 0, 0, 0, 1, -54.4288, 36.9927, -61.8752)
mesh = ExtResource("4_jjvhh")
[node name="GPUParticles3D" type="GPUParticles3D" parent="."]
transform = Transform3D(3.70763, 0, 0, 0, 2.24982, 0, 0, 0, 3.71542, -7.77808, 47.2887, -60.0289)
emitting = false
amount = 1006
speed_scale = 5.17
randomness = 1.0
trail_lifetime = 1.01
process_material = SubResource("ParticleProcessMaterial_21xkr")
draw_pass_1 = SubResource("QuadMesh_21xkr")
[node name="SpotLight3D" type="SpotLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.64431, 0.764764, 0, -0.764764, 0.64431, -15.9548, 43.2767, -60.5361)
light_energy = 1.162
spot_range = 23.417
spot_angle = 89.99
[node name="Cart" parent="." node_paths=PackedStringArray("mainCamera") instance=ExtResource("6_21xkr")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.31428, 39.9268, -60.2323)
mainCamera = NodePath("../RigidBody3D/Camera3D")
[node name="RigidBody3D" type="RigidBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.05618, 41.42, -58.2918)
collision_layer = 128
collision_mask = 128
axis_lock_angular_x = true
axis_lock_angular_z = true
mass = 0.001
gravity_scale = 0.0
[node name="Camera3D" type="Camera3D" parent="RigidBody3D" node_paths=PackedStringArray("ownRigidBody", "endZoom", "particlesSystem", "worldEnvironmentSystem")]
transform = Transform3D(1, 0, 0, 0, 0.707107, 0.707107, 0, -0.707107, 0.707107, 0, 17.894, 14)
current = true
script = ExtResource("7_6bp64")
rayLength = 1000.0
camera_speed = 2.0
ownRigidBody = NodePath("..")
endZoom = NodePath("../endZoom")
particlesSystem = NodePath("../../GPUParticles3D")
worldEnvironmentSystem = NodePath("../../WorldEnvironment")
[node name="DebugLabel1" type="Label" parent="RigidBody3D/Camera3D"]
offset_right = 40.0
offset_bottom = 23.0
text = "Text"
[node name="endZoom" type="Node3D" parent="RigidBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 41.2007, 42.2133)
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
shape = SubResource("BoxShape3D_21xkr")
debug_color = Color(0.895552, 0, 0.381247, 1)
[node name="ground" parent="." instance=ExtResource("6_344ge")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20.3213, 36.9694, -59.4263)
[node name="ground2" parent="." instance=ExtResource("6_344ge")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 180.354, 36.969, -59.426)
[node name="Terrain3D" type="Terrain3D" parent="."]
data_directory = "res://Terrain_data"
material = SubResource("Terrain3DMaterial_6bp64")
assets = SubResource("Terrain3DAssets_hptm8")
show_checkered = true
top_level = true
metadata/_edit_lock_ = true