Files
project-thor/Scripts/global_script.gd
Nikolai Fesenko 43fb8410c3 new build mechanic
2025-08-13 21:00:22 +02:00

18 lines
290 B
GDScript

extends Node3D
@export var debugLabel1: Label
signal exit_build_mode
var build_mode: bool = false
func _input(event: InputEvent) -> void:
if event.is_action_released("enter_build_mode"):
if build_mode:
exit_build_mode.emit()
build_mode = false
else:
build_mode = true