Files
project-thor/Scripts/pose_item.gd
2025-08-20 13:38:48 +02:00

20 lines
283 B
GDScript

extends Node3D
var is_free: bool
var item
func _init() -> void:
is_free = true
func add_item(new_item):
is_free = false
item = new_item
self.add_child(item)
item.position = global_position
print("item added")
func remove_item():
is_free = true
self.remove_child(item)