Files
project-thor/Scripts/global_script.gd
2025-08-17 20:49:29 +02:00

16 lines
326 B
GDScript

extends Node3D
@onready var outline_shader = preload("res://Shaders/outline.gdshader")
@export var debugLabel1: Label
signal interact(person,interact_object)
func _ready() -> void:
print(outline_shader)
interact.connect(_on_interact)
func _on_interact(person, object):
object.ActionNode.start_action(person, object)