Files
project-thor/Scripts/Items/food_item.gd
2025-08-20 13:38:48 +02:00

17 lines
284 B
GDScript

extends Item
@export var mesh: MeshInstance3D
func _init() -> void:
item_name = "food"
is_being_used = false
func _ready() -> void:
outline_material = mesh.get_surface_override_material(0).next_pass
set_outline_shader()
func use():
print("Object eaten")
self.queue_free()