Files
project-thor/Scripts/global_script.gd
Nikolai Fesenko e4667a3a47 Added Itemsmanager
Items now can be stored. I wanna kill myself
2025-08-18 20:31:52 +02:00

15 lines
387 B
GDScript

extends Node3D
@onready var outline_shader = preload("res://Shaders/outline.gdshader")
@onready var food_item = preload("res://Scenes/Prefabs/food_item.tscn")
@export var debugLabel1: Label
signal interact(person,interact_object)
func _ready() -> void:
interact.connect(_on_interact)
func _on_interact(person, object):
object.ActionNode.start_action(person, object)
print(object)