Files
project-thor/Scripts/cart.gd
Nikolai Fesenko 2e33b8e18e navigation mesh changes
radius of agents was changed from 0.5 to 0.7
2025-08-15 23:01:45 +02:00

18 lines
381 B
GDScript

extends Node3D
@onready var beds = preload("res://Scenes/Prefabs/DoubleBeds.tscn")
@export var cartTop: MeshInstance3D
@export var mainCamera: Camera3D
var nav_mesh: NavigationMesh
var previewObject
var targetPos
func _ready() -> void:
pass
func _input(event: InputEvent) -> void:
if event.is_action_pressed("hide_top"):
cartTop.visible = !cartTop.visible
#add_preview()