new transition to phase 2

This commit is contained in:
Nikolai Fesenko
2025-08-30 22:19:21 +02:00
parent dcbc8f3eba
commit c6fa8d175a
3 changed files with 23 additions and 22 deletions

View File

@@ -4,16 +4,12 @@ enum revolver_state {UP, DOWN, LOADING}
var state: int = revolver_state.DOWN
var game_state: int
var bullet_target_pos = Vector3(1.95,0.03,4.612) #2.231
@export var up_pos: Vector3 = Vector3(0.354,4.248,0.425)
@export var down_pos: Vector3
var loaded_bullets = Array()
var max_bullets: int = 6
var current_round: int = 0
var timer: Timer
var target_angle: Vector3 = Vector3(0,0,90)
@export var target_angle_up: Vector3 = Vector3(0,0,90)
@export var target_angle_down: Vector3 = Vector3(0,0,90)
@export var is_player_revolver: bool = false
@export var cylinder: Node3D