Files
project-tur/Scripts/main_animation_player.gd
2025-08-30 18:40:29 +02:00

9 lines
183 B
GDScript

extends AnimationPlayer
func _ready() -> void:
GameManager.animPl = self
func _on_animation_finished(anim_name: StringName) -> void:
GameManager.on_animation_finished(anim_name)