Files
project-tur/Scenes/main.tscn
2025-08-30 22:19:21 +02:00

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9.2 KiB
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[gd_scene load_steps=14 format=3 uid="uid://b4ot3p50x08po"]
[ext_resource type="PackedScene" uid="uid://cuqeg7u667dw6" path="res://Blends/Room/room.gltf" id="1_jjgbg"]
[ext_resource type="PackedScene" uid="uid://j06vthscroca" path="res://Scenes/bullet.tscn" id="3_8gbba"]
[ext_resource type="PackedScene" uid="uid://bge7npb7b1y6x" path="res://Scenes/revolver.tscn" id="4_jjvhh"]
[ext_resource type="Script" uid="uid://dcmqt4341kxem" path="res://Scripts/bullet_stack.gd" id="4_kry3j"]
[ext_resource type="PackedScene" uid="uid://bueqdw22nl501" path="res://Scenes/AI.tscn" id="5_kry3j"]
[ext_resource type="PackedScene" uid="uid://cbr3e8xsfwyhf" path="res://Scenes/main_game_ui.tscn" id="6_21xkr"]
[ext_resource type="Script" uid="uid://cwj0jaw6impcj" path="res://Scripts/main_animation_player.gd" id="7_6bp64"]
[sub_resource type="Animation" id="Animation_21xkr"]
resource_name = "player_revolver_up"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("revolver:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector3(1.02871, 3.34454, 0.425178), Vector3(1.02871, 4.11691, 0.425178)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("revolver:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector3(0, 0, 1.5708), Vector3(0, 0, 3.14159)]
}
[sub_resource type="Animation" id="Animation_6bp64"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("revolver:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(1.02871, 3.34454, 0.425178)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("revolver:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0, 1.5708)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("enemy_revolver:position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(1.01994, 3.38413, -0.496572)]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("enemy_revolver:rotation")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(8.74064e-08, 3.14159, -1.59017)]
}
[sub_resource type="Animation" id="Animation_344ge"]
resource_name = "player_revolver_down"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("revolver:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector3(1.02871, 4.11691, 0.425178), Vector3(1.02871, 3.34454, 0.425178)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("revolver:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector3(0, 0, 3.14159), Vector3(0, 0, 1.5708)]
}
[sub_resource type="Animation" id="Animation_ynf5e"]
resource_name = "enemey_rev_up"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("enemy_revolver:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector3(1.01994, 3.38413, -0.496572), Vector3(-0.790087, 4.02359, -0.496572)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("enemy_revolver:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector3(8.74064e-08, 3.14159, -1.59017), Vector3(0, 3.14159, -3.14159)]
}
[sub_resource type="Animation" id="Animation_hptm8"]
resource_name = "enemey_rev_down"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("enemy_revolver:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector3(-0.790087, 4.02359, -0.496572), Vector3(1.01994, 3.38413, -0.496572)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("enemy_revolver:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.0333334, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector3(0, 3.14159, -3.14159), Vector3(8.74064e-08, 3.14159, -1.59017)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_344ge"]
_data = {
&"RESET": SubResource("Animation_6bp64"),
&"enemey_rev_down": SubResource("Animation_hptm8"),
&"enemey_rev_up": SubResource("Animation_ynf5e"),
&"player_revolver_down": SubResource("Animation_344ge"),
&"player_revolver_up": SubResource("Animation_21xkr")
}
[node name="Node3D" type="Node3D"]
[node name="room" parent="." instance=ExtResource("1_jjgbg")]
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.960866, 0.277013, 0, -0.277013, 0.960866, 0.416753, 5.34576, 3.16175)
h_offset = -0.33
v_offset = -0.47
current = true
[node name="SpotLight3D" type="SpotLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 6.13189, 0)
spot_range = 4.8595
spot_angle = 42.0126
[node name="revolver" parent="." instance=ExtResource("4_jjvhh")]
transform = Transform3D(-4.37114e-09, -0.1, 0, 0.1, -4.37114e-09, 0, 0, 0, 0.1, 1.02871, 3.34454, 0.425178)
is_player_revolver = true
[node name="BulletStack" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.39969, 3.35364, -0.941887)
script = ExtResource("4_kry3j")
[node name="bullet2" parent="BulletStack" instance=ExtResource("3_8gbba")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0812991, -0.0193229, 0.00827265)
[node name="bullet" parent="BulletStack" instance=ExtResource("3_8gbba")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.000887632, -0.00966144, 0.00413632)
[node name="bullet3" parent="BulletStack" instance=ExtResource("3_8gbba")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.172968, -0.0193229, 0.0478075)
[node name="bullet4" parent="BulletStack" instance=ExtResource("3_8gbba")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.20906, -0.0193229, 0.168294)
[node name="bullet5" parent="BulletStack" instance=ExtResource("3_8gbba")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.126874, -0.00966144, 0.164157)
[node name="bullet6" parent="BulletStack" instance=ExtResource("3_8gbba")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.300729, -0.0193229, 0.207828)
[node name="bullet7" parent="BulletStack" instance=ExtResource("3_8gbba")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0812991, -0.0193229, 0.241967)
[node name="bullet8" parent="BulletStack" instance=ExtResource("3_8gbba")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.000887632, -0.00966144, 0.23783)
[node name="bullet9" parent="BulletStack" instance=ExtResource("3_8gbba")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.172968, -0.0193229, 0.281501)
[node name="bullet10" parent="BulletStack" instance=ExtResource("3_8gbba")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.20906, -0.0193229, 0.401988)
[node name="bullet11" parent="BulletStack" instance=ExtResource("3_8gbba")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.126874, -0.00966144, 0.397851)
[node name="bullet12" parent="BulletStack" instance=ExtResource("3_8gbba")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.300729, -0.0193229, 0.441522)
[node name="bullet13" parent="BulletStack" instance=ExtResource("3_8gbba")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.162003, -0.0193229, 0.00827265)
[node name="person3" parent="." instance=ExtResource("5_kry3j")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0.0599972, 3.68584, -2.25251)
[node name="enemy_revolver" parent="." instance=ExtResource("4_jjvhh")]
transform = Transform3D(0.00193719, -0.0999812, 1.50996e-08, -0.0999812, -0.00193719, -8.74064e-09, 9.0315e-09, -1.49274e-08, -0.1, 1.01994, 3.38413, -0.496572)
[node name="MainGame" parent="." instance=ExtResource("6_21xkr")]
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_344ge")
}
script = ExtResource("7_6bp64")
[connection signal="animation_finished" from="AnimationPlayer" to="AnimationPlayer" method="_on_animation_finished"]